It looks like neither game will be available for Mac. Blizzard appears to be gradually dumping Mac support and it sucks.Any news on these being available on osx? Cant find anything.
It looks like neither game will be available for Mac. Blizzard appears to be gradually dumping Mac support and it sucks.
Nobody ever cared about Mac, and probably never will.
Why hire additional number of developers to write game for another OS if that OS looks like a fly compared to an elephant on market share graphs?
Shame, they were so reliable in the past for dual support.
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Because historically they always have, when Macs were even a smaller marketshare.
It is not yet clear to me how much different Overwatch 2 is to Overwatch from a technical standpoint. There appears to be a lot of interoperability between both games. It would not surprise me if both games are built on the same engine, albeit different iterations of it. If this is true, I doubt that a Mac version is coming.
As for Diablo 4, the game appears to be in very, very early development. The website does not even list any technical details. All I have read so far is that console versions are planned, but not which ones. Given that the game is in such early development, who knows if they even target the current consoles at all.
That was before Blizzard became Activision Blizzard. Not the same company at all anymore. Agree. It is a shame and not just for Mac users.
It was rumored to be launched last year at BlizzCon (with the subsequent disaster of the only announcement being a mobile game), and the second D3 expansion was cancelled in like 2014. I think it is probably fairly far along.
Agree Overwatch 2 sounds more like an expansion pack than a new game. There were rumors in 2017 about a Mac version so I was hoping maybe it would come to pass with Overwatch 2.
According to IGN: ‘“A game of this scope takes time,” Barriga said. “This is a very, very early first step. We’re not coming out soon... not even Blizzard soon.”’
By comparison, Diablo 3 was released four years after it was first unveiled. Even back then they showed a gameplay video that looked great. That they have a gameplay video and playable demo now doesn’t mean anything, if Diablo 3 is an indication.
Blizzard responded to those rumours at that time and denied releasing a Mac version. If one has been in the works, then two years would be a very long development time, considering that by now even a Switch port is available. I think it is prudent to assume that a Mac version is not coming.
Overwatch 2 will in fact get a new version of the engine (which then will be backported to OW1 – don't ask). However, the situation on Mac has changed since 2015/2016 with Metal having become mature and performancewise at least close to DirectX. The excuse that "Apple's graphics technologies" weren't up to the task of running a fast paced shooter smoothly has lost validity. Especially after they ported OW 1 to the goddamn Switch, which can barely cope with the game.It is not yet clear to me how much different Overwatch 2 is to Overwatch from a technical standpoint. There appears to be a lot of interoperability between both games. It would not surprise me if both games are built on the same engine, albeit different iterations of it.
Details.The website does not even list any technical details. All I have read so far is that console versions are planned, but not which ones. Given that the game is in such early development, who knows if they even target the current consoles at all.
If the game would be planned for Mac, they would have mentioned it. "PC" only ever meant "Windows" with Blizzard.Q: Is Diablo IV coming to consoles?
A: We are working with our partners to bring Diablo IV to both PC and console, including Xbox One and PS4. We have no additional platforms to announce at this time.
The development of the game has been stopped, re-planned, and restarted several times. See the Kotaku article linked above for details.It was rumored to be launched last year at BlizzCon (with the subsequent disaster of the only announcement being a mobile game), and the second D3 expansion was cancelled in like 2014. I think it is probably fairly far along.
These rumors back then only ever were a gross misunderstanding of how the BattleNet client works.There were rumors in 2017 about a Mac version …
So, if Blizzard cared, they would have had the time and the tools to port the Overwatch engine to macOS. The thing is just, they don't seem to care anymore.
So, if Blizzard cared, they would have had the time and the tools to port the Overwatch engine to macOS. The thing is just, they don't seem to care anymore.
You mean unlike the work they did when they updated the StarCraft 2/HotS and the WoW engine to use Metal?Many devs are pulling away from apple because they keep depreciating their tools in favor of the proprietary stuff. 32 bit support, opengl/opencl, etc. The OW engine uses DirectX meaning they would have to update it to support metal for futureproofing.
That is a lot of work for such a small userbase that most likely already has a dual boot for gaming purposes.
No, they really meant PS4 and Xbox One. They explicitly stated that elsewhere.I wonder if Blizzard really means ‘Playstation and Xbox platforms’ rather than specifically PS4 and Xbox One.
“We have no plans of giving this game on the Mac. There are several technology decisions that Apple has made that has made it a little difficult for us to release Overwatch in the way we want it to be consumed, and that is why we haven’t pursued it," said Tim Ford, Lead Engineer on Overwatch at Blizzard to Gadgets 360 on the sidelines of BlizzCon 2017.
Its only gotten more difficult since 2017 lol. Especially if the rumors are true and next year macs switch to ARM processors.That was back in 2017.
I would be interested if he would give the same excuse now.
Its only gotten more difficult since 2017 lol. Especially if the rumors are true and next year macs switch to ARM processors.
then again the switch version runs on ARM so it might be possible to port that ?
Blizzard themselves are using it for everything else.
No they aren't. The OW engine has no metal support. In terms of PC the only api it offers is DirectX support.
You know I was talking about their Mac titles (every other one of their current games apart from overwatch).
And you still didn’t explain how it’s ‘harder now than in 2017’.
There are less tools available to use and more things have been depreciated since 2017
Nothing has been depreciated that they would have needed to bring either of these titles to macOS. There are more debug tools available for metal now, not to mention more features.
As I and others already mentioned, they’re using metal for all of their other macOS games, and using it well.
Whatever Blizzards reason is, it’s not a technical one.
you might be right on this. Only other thing I can think of is the possibility of macs moving towards arm and ditching intel which could really complicate things