its like hitching a trailer onto a Honda Civic, it will run ok but when you hit a hill... it will struggle
re: difference with iGPU, to do a car analogy again, a lamborghini engine with 700 horsepower 'only' performs 4-5 better than a Camry engine with 150hp ;-)
I've been reading this thread since picking up a Mac Mini with the i5, 8gb RAM. I had some noticeable lag in the UI on a 4k screen with the Scaled "looks like 2560x1440", since default resolution made everything massive. After receiving my Razer Core X and installing an RX 570 8gb into it, all of that lag is gone. In fact, the whole experience is so much better.
Also, a strange thing I noticed while using only the Mac mini at first. I noticed everything in the UI was sharp and only anything red, like a badge or icon, etc, was blurry around the edges. After installing the eGPU system, those badges and icons are all just as sharp as the rest of the UI. Weird! Anyway, hope this info helps someone
There's your problem. The 2018 Mac mini's iGPU uses system memory, and its not pre-allocated, its adjusted dynamically.8gb ram.
Also, this comparison is meaningless as the MBP's have a dedicated GPU which is always enabled for external displays.my partner's 2017 rMBP 15
Or.. have enough memory. Yes it's ****** that Apple don't make it clear 4K won't be smooth on 8GB of memory, but it is what it is. With more memory it'll run your display fine.either aren't sensitive to lag, just don't care, or can't compare against a dGPU equipped Mac
I can confirm that the Mac mini 2018 i3's UI performance is good with a 32GB ram upgrade.
I am using the LG 34WK95U UltraWide 5k2k monitor.
.... Why do you use a third party program to set the resolution?Get EasyRes and set the resolution to 2560 x 1440 x1.
Unless I’m missing something. Catalina only allow me to set the x2 2560x1440 resolution. And there is a significant improvement in my case using the same res but at x1.... Why do you use a third party program to set the resolution?
Mojave certainly allows setting 'regular' 2560x1440 on a 4k display - just hold Option while clicking "Scaled" and tick "Show low resolution modes".Unless I’m missing something. Catalina only allow me to set the x2 2560x1440 resolution. And there is a significant improvement in my case using the same res but at x1
its there, I didn't knew that option was available.I'd be surprised if it's removed in Catalina. Can anyone confirm removal/remaining?
So my question is - does a 32" 4K display, say the Dell U3219Q, operating at native 3840x2160 look/feel like my ideal setting of 2560x1440? Based on others responses here, I guess I could pick up an eGPU and confidently use whatever display I want, scaled to 2560x1440, but at that point I might just consider a new Mac altogether
I've just discovered this thread about a week too late. This discussion has been extremely helpful in explaining why a 4K TV (43" Samsung RU7100) in use as my main display for my Mac Mini 2018 did not go as planned. I'm on Mojave, and even with an i7 and 32GB RAM, using Logic Pro X was untenable on the ideal, scaled resolution of 2560x1440. 1080p worked well but the Logic UI was too large to be effective for my uses. Likewise for the native 4K resolution - ran well but UI was too small. I comment here, now, for posterity as I've found little information regarding the use of 4K TVs as displays for music production. People seem to be doing this more and more - I guess with more powerful computers.
I currently use an ASUS 27" WQHD (PB278Q) set to 2560x1440 - I like it just fine but my goal in getting a 4K TV was to get more screen real estate with a clear picture. I've learned now that with MacOS scaling and the Mac mini's iGPU - that's not possible for me when using Logic Pro X all day everyday - the performance was terrible.
So my question is - does a 32" 4K display, say the Dell U3219Q, operating at native 3840x2160 look/feel like my ideal setting of 2560x1440? Based on others responses here, I guess I could pick up an eGPU and confidently use whatever display I want, scaled to 2560x1440, but at that point I might just consider a new Mac altogether
I've had the Dell up3216Q monitor for a while (In the end I choose the LG UF5K but in hindsight the Dell was actually quite a bit from several perspectives) and 2560 x 1440 HiDPI at 4K looks fine. You only notice the difference when you have it side by side with an actual 5K monitor but at the distance most people would be sitting there is no real difference. It looks sharp.
Now you know why they offer the LG 5k monitor. I have a 5k monitor w/ a 2018 Mac mini (upgraded from 8GB to 64GB RAM) and have no UI sluggishness problems. Using the default scaling for an equivalent 2560x1440.
Makes sense. Do you recall how the Mac performance was while using the Dell in 2560x1440 HiDPI?
Yeah, things tend to fall over more when you need to have the GPU scale the buffer to fit the screen (i.e. 5K to 4K). It's not terrible, but it does lag compared to a cheap eGPU doing the same thing.
When a monitor's DPI deviates a lot from 110 (Traditional Mac) or 220 (Retina Mac), you have to take extra measures to end up with UI elements that are sensible physical sizes.I plan on hooking my Mac mini up to a 3440x1440 display and using native resolution. Is there a reason why people are scaling?
I plan on hooking my Mac mini up to a 3440x1440 display and using native resolution. Is there a reason why people are scaling?
I have 2 of the 21.5" LG ultrafines that are full 4K so 4096x2304. Running at native resolution makes everything tiny. Unless you are on a 32" monitor, 4K tends to make UI elements far too small at native res.