It's Doom, so you would think it requires very little to run smooth...
That would be the logical conclusion. I remember playing Doom at full speed and full screen on a 486DX2/66 in the mid 90s but it will not work on a 2001 G3/500.
PrBoom won't even launch and Doomsday crashes due to failing to find OpenGL, even though it's present...
I've only tested it on a G5 and Pentium III 600, and it ran great on both. Very smooth.
This is very strange... Could you try a different OS on your G3 and see if it runs?
What do you have in mind? A dual boot with Panther? I think ZDoom requires Tiger. Also, my 10GB HDD has less than 3.5GB so I'd need to replace the drive with a larger one before I can set up an additional OS.
EDIT: I just remembered reading somewhere that the Doom shareware .wad and the Doom Ultimate .wad (which is what I have) can have varying results across different engines.
So, maybe ZDoom isn't a good solution for the shareware .wad, but should be used for the Ultimate .wad, at least as far as Doom 1 goes...
I've tried several different .wad files and the performance is unchanged. The sluggishness feels a thousand times worse than Windows 95 with 4MB on a 386: yes,
that bad.
However, on the bright side, I did manage to get this working:
It's a Mac OS X universal binary port for Tiger and later. You can download it from
here.
I had to lower the game resolution from 1024x768 to 800x600 on my G3/500 because of slowdown, which is perplexing because the original DOS release worked on a 286 and blazes along under a 386/SX and Doom Legacy, which is far more graphically intensive, runs at full speed using the maximum resolution! Nonetheless, this is great stuff.