It means a single tap from the homescreen instead of safari-bookmarks-back-category-item.
I'm aware of how the iPhone paradigm works. And the question you addressed was a rhetorical question relating to the physical interaction between user and game, which had nothing to do with performance issues. I am aware of the differences between compiled local applications and interpreted AJAX web apps.
For the record, Pop Cap made a conscious decision to do a redirect based on the user-agent string, which means they did handle the browser correctly. While a redirect is so far unprecedented, I fear that trends could be moving that way. There are places that use iPhone-optimized stylesheets without user consent; sometimes it's for the better, and other times it's not. It's my opinion that Apple's insistence on web-based apps is helping to fuel that trend -- that's all I was pointing out.
Anyroad, that's all unrelated to this very fun game. I hope they continue the process with other games, because something is usually better than nothing. So I'm not complaining.
slidingjon said:
Thing is that many of these games already have free versions available online, but they utilise Flash. Converting them over to JavaScript may or may not be feasible, but it's hardly noteworthy that they're available for free online.
Point made on not taking up space, though. The iPod games I have range from 14 to ~55 megabytes, which would certainly add up in a hurry.