OK I think it's taken as fact here at Macrumors that the Mac mini represents the sharp point of Apple's renewed thrust deep into the gaming market. It's small, quiet, and causes MacPro owners to cast envious glances sideways at it. I've just acquired one of the new 2GHz Core 2 Duo models, and have equipped it with 2GB of RAM. After setting it up, there was nothing more important than getting some Unreal Tournament 2004 benchmarks sorted out!
The system: August 2007 2GHz Mac mini, 2GB RAM, 120GB hard drive, OS X 10.4.10, all latest patches applied. No other software except Finder running.
The game: Unreal Tournament 2004 full retail edition, all latest patches including Universal Binary support applied.
I used SantaDuck Toolpack to do the benchmarking.
Flyby: DM Antalus, no sound, maximum graphics settings:
- 800x600: 47.9 FPS
- 1024x768: 34.1 FPS
- 1280x800: 25.0 FPS
Botmatch: DM Antalus, sound on, maximum graphics settings:
- 800x600: 28.1 FPS
- 1024x768: 23.6 FPS
The system: August 2007 2GHz Mac mini, 2GB RAM, 120GB hard drive, OS X 10.4.10, all latest patches applied. No other software except Finder running.
The game: Unreal Tournament 2004 full retail edition, all latest patches including Universal Binary support applied.
I used SantaDuck Toolpack to do the benchmarking.
Flyby: DM Antalus, no sound, maximum graphics settings:
- 800x600: 47.9 FPS
- 1024x768: 34.1 FPS
- 1280x800: 25.0 FPS
Botmatch: DM Antalus, sound on, maximum graphics settings:
- 800x600: 28.1 FPS
- 1024x768: 23.6 FPS