As long as MS uses vista to monitor my files, deeming them legal or not, I will never ever install Vista willingly on any of the PCs here, even the dead ones.
*EVIL*
But I would love to have windows move around without fluttering to death, because of XP's ancient way of displaying 2D UIs.
Anyway, I will have my Bio day shortly. I'm finally picking up Metroid tomorrow morning to tide me over.
<]=)
Well DRM hasn't been a problem for me and overall Vista has been a pretty peachy experience, of course, I don't own a HD drive or any HD movies which I think is what brings all these troubles.
Vista is a great OS, its MUCH more secure than XP (I don't even use an antivirus in vista) and its even better performing, hardcore gamers complain that they lose a few frames with Vista... but to be honest that is nvidia's/ati's fault and it USED to be a problem but not anymore, the difference is neglible now, especially if you have a high end computer and I'm definitely trading a few insignificant frames for all the other goods Vista provides.
I'm still dual booting XP and Vista on everything I have (parallels, my PC and my Mac Pro) but when I build a new computer later this year it's definitely getting Vista
Enough about Vista though
I tried Bioshock on my MBP again today and it runs just fine at 1024x680 (widescreen) with a few options turned down (dynamic lighting and shadow maps) but the two important ones (high detail shader and post processing) are on which makes the game look awesome. At some weird WS resolution below 1024x680 (can't remember) the game ran maxed out and it still looked pretty spiffy. Yeah, Bioshock is definitely worth buying if you have an MBP, the game looks great and runs great.
If you are fine-tuning for performance you might want to disable anisotropic filtering in the .ini. If you are disabling in-game settings make sure "high detail shaders" is the last to go, too much graphical quality is lost with that one, reflections and distortions are good ones to turn off since they only degrade water quality and some effects like the incinerate plasmid (there is not much water in the game and it still looks good without reflection and distortion).
Dynamic lighting and shadow maps give a good boost but they are also a nice feature to have but definitely worth axing in favor of performance. Post processing (hdr/bloom) is a matter of personal preference but it does give you a huge boost when its off so this might be a win win situation (some people hate bloom), experiment with this option first to see if you want bloom or not.
Actor detail doesn't make any difference that I've seen, I have it set to medium on my MBP and see no difference with high, might give you a performance boost with no IQ loss (that I've seen yet). Textures are fine at medium, don't use low (looks like mud), if you have a 256MB card just use high since the textures are not that demanding.
AA only works if you have a HDR+AA capable card, haven't found a way to make it work on non-HDR+AA cards, not even with post processing off.
Also, 8600M and HD 2400/2600 owners on Vista, you can force DX9 mode by using the -dx9 modifier in the shortcut but I'm not sure if it brings performance improvements, maybe it does and the DX10 effects aren't really noticeable unless you do a side-by-side.