It was said in the WWDC 2011 keynote. I'm tired of playing "let met Google that for you" with people around here. Look it up yourself.Where did you get this info from please?
It was said in the WWDC 2011 keynote. I'm tired of playing "let met Google that for you" with people around here. Look it up yourself.Where did you get this info from please?
It's at times like these we do appreciate that the Mac Pro, being a professional computer, is expandable!
Your views are irrelevant. Apple cares about the 99% usage case, not the 1% with special needs.
Ivy Bridge came out in 2012, and Haswell came out recently...
Apple cares about the 99% usage case...
Hardly anyone uses wires on iPhones anymore
It was said in the WWDC 2011 keynote. I'm tired of playing "let met Google that for you" with people around here. Look it up yourself.
Apple knows how their devices are used. There are only three people left in the planet who connect their iOS devices to PCs using wires.
If hardware is going to follow the trend that the new Mac Pro is setting, then Thunderbolt has to iterate frequently until it can match what an internal PCIe slot can do. It has catching up to do. Maybe at some point the iteration cycle can slow down.
I'm hoping to see things like external GPUs become the norm (even if only for pros). If Intel has been trying to stop eGPUs from happening for whatever reason, they can't prevent it from happening forever, especially if TB is fully capable of the bandwidth required.
Changing the connector might be annoying, but if there are inexpensive adapters then it wouldn't be a big deal. For example, going from FW400 to FW800 wasn't a big deal (to me at least). And now is the time to do it, when TB adoption is low.
Why are people holding up USB as the poster child for backwards compatibility?
USB has 6 different connectors as a standard.
Except Thunderbolt was originally designed to handle 100GBps of traffic over fiber optic.
The technology wasn't available at the time, so they are phasing it out by starting it with 10Gbps on copper, TB2 with 20Gbps, and now 40Gbps with upcoming TB3.
They are making all phases backward compatible. TB2 devices will work fine on TB1 just as TB3 will with an adapter.
They are going to keep releasing new versions until they get to stated goals with 100Gbps on fiber or copper if they can.
Those USB drives are not the same thing as the much higher quality and reliable NANDs inside the mobile devices. Right now, they are barely pushing above 30-40MBps, so there is no point of either USB 3.0 and 3.1 for the iOS devices.
It's more a combination of 3rd party peripherals and the mark up tax by Intel, not just Intel's tax.
The certifcation process has been stalled, intentionally, by Intel so as to give USB 3 a bigger footprint.
They want USB 3.0 to be for the Consumer and Thunderbolt Series for the Pro/Prosumer markets.
Consumers just want them both to be for all markets.
Oh, so many of you will never understand Thunderbolt.
Let me make a quick list of things it is great for, that USB (including USB 3) are not as ideal for:
Displays (yeah, it does that)
desktop RAIDs and high-performance desktop SSDs (which can actually use the extra bandwidth)
GigE and 10GigE NICs
Fibre channel HBAs
Video IO devices
Red Rocket cards and other professional PCIe devices in external Thunderbolt enclosures -- Pro Tools cards, audio interfaces, all that jazz
People who call Thunderbolt a failure, or compare it to USB -- SIMPLY DO NOT GET IT.
I have an external RAID SSD with both Thunderbolt 1 and USB 3 and when I ran BlackMagicDesign speed test, Thunderbolt was 2x faster with both read and write.
Plus, USB gets clogged when you add more devices to the same bus, so for A/D and D/A conversion, one can't have HDD or SSD on the same bus. For high track count converters, Thunderbolt does't have the same latency problems as USB 3, IMO, USB 3 is meant more for low end applications like a keyboard, mouse, maybe a printer, it's just not that great for external storage or anything SERIOUS.
I think USB is more consumer centric while Thunderbolt is far more professional centric. We need both, but Thunderbolt just kicks ass.
I bought into Thunderbolt when it was initially released. There was so much Promise... intel and Apple hinted at a very wide array of peripherals that would leverage the technology giving "unparalleled" expandability
that has never come.
We were showcased eGPU breakout boxes... Intel nixed anyone from developing anything along those lines.
We were showcased docking stations to turn your low end lapotp like the Macbook Air into a fairly competent workstation while docked... That has never come.
We were showcased so much promise (not the company, the concept).
What have we gotten?
A few raid boxes that cost several dozen percentage points more than their rivals using other connection technology.
We have seen one or two docking stations, that cost nearly as much as a cheap desktop computer to do the same thing.
We've seen none of this promise. The Thunderbolt standard, while extremely impressive has been nothing but an overcostly, underutilized and forgotten technology by the masses.
I give Apple a 'fistbump' for attempting to help push it to the masses with their computers, but unfortunately, between intel's draconic restrictions on developers and the overall cost of ownership of the technology, it is pretty much a non-starter
Really? I wonder who the other two are. Actually, wireless-everything is not appropriate in some environments...
It looks to me like USB 3.0 is a native mode in the new TB3 and won't require a special bridge. It used to be that TB was PCI Express + Display Port. If I'm reading the slide correctly it looks like USB and HDMI are now first class protocols.
Thunderbolt and USB aren't competitors any more than Firewire and USB were. USB is a peripheral bus, Firewire and TB are high speed data paths.
Why anyone would buy a high end computer and then waste their CPU power on communicating with an external hard drive is beyond me...
I don't understand your question? TB is based on PCI-e, it cannot be faster than PCI-e that it is based on.
TB3 with 40Gbps will be based on 3rd gen PCI-e.
So, where is all that stuff, and, for the few things out there, are they cheap enough for the prosumer market?
Apple should have just stuck with a FW800/DP/USB3 combination until Intel was ready to mass-produce TB for everyone.
Can't they just release 1 version and get it over with? All these revisions just make it impossible to take this technology to mainstream adoption. The biggest advantage of USB 2.0 wasn't the technology, it was the fact that it stuck around for over 10 years.
It can go around 25 MB/s max.
For comparison, Macs with flash storage can go up to between 750 and 1200 MB/s depending on the model. So not even close.
Even a 5400RPM mechanical 2.5" hard drive (like those in the old 13" cMBP) can go up to 90MB/s.
The flash storage in iOS devices is really the slowest. It does have better latency than a mechanical drive though, but it's more comparable to memory inside a USB thumb drive or high-end SD card in terms of performance (which is pretty bad).
But wait USB 3.1 delivers 2 Amps, is reversible and doesn't have a built in supercomputer in each end of the cable and is therefore very cheap!
I think people should stop just looking at the speed of things and put more thought into usability, price, connector size, power output and things like reversibility.
Thunderbolt will soon have to shrink if Apple makes thinner computers, and changing the connector shape of a cable hardly anyone uses yet is silly.
Hey, thanks for this! If I understand what you're saying correctly, DisplayPort isn't wrapped by Thunderbolt, but rather a Thunderbolt port becomes a DisplayPort port when Thunderbolt is "disengaged", so there isn't any special hardware needed to unwrap the protocol. The adapter is, in effect, bare wires.No special bridge likely because it is being passed through like the DisplayPort is now. Thunderbolt controller has two (dual) modes now when directly connected. One in which Thunderbolt is active and another where it is not active at all on a port that is in pass-through ( "backwards" compatible with display port) mode.
Not sure if it is poor translation but the "additional" modes could mean that with a USB 3.0 physical adapter and USB 3.0 signals being feed into the TB controller than could have a "non TB" mode where can use the port(s) for USB 3.0 ( and similar with HDMI input another HDMI 2.0 pass through mode + adapter).
That would decidedly different than encoding USB 3.0 ( or HDMI 2.0) into TB protocol to be transported somewhere else. In other words if no TB perhiperal to talk to then can still use the port for other uses ( USB 3.0 , DP 1.2 , HDMI 2.... each probably with a very low cost adapter since the port is physically different than all three. )
They could add the complexity to encode and transport USB 3.0 over daisy chains but it doesn't particularly make alot of sense or add lots of value. What primarily would be doing in that case is just adding more 'load' to the central USB 3.0 chipset versus adding another USB 3.0 controller. If really trying to add bandwidth then yet another controller (or an even faster USB 3.1 one) is needed. Otherwise, it is simply just diluting a USB controller even more. Not sure why need a 10, let alone 40, Gb/s conduit to do that.
This is just completely wrong. All of the current flagship smartphones have NAND storage that offers sequential read speeds at least 3x faster than typical USB 2.0 transfer speeds. The iPhone 4s had sequential write speeds of around 21 MB/s and sequential read of around 54 MB/s. The 5s can supposedly hit 164 MB/s when doing large sequential reads. USB 2.0 is only good for about 26 MB/s sequential write and 34 MB/s sequential read on a Mac, and can approach 40 MB/s under other OS's, but only if you use drivers which allow for higher than normal BOT packet sizes.
The problem with storage performance in mobile devices is not so much with the NAND itself, but with the optimization points it's targeting. In a smartphone or tablet, you tend to want a single package solution that is extremely power efficient. Most consumer SSDs utilize stand-alone, 8-channel controllers with external DRAMs that are designed for raw performance and thus can draw as much power as an entire iPad when under full load. They use less expensive NAND because the market is incredibly competitive, but can build reliability back in through techniques such as ECC, storing parity data, and RAIN. The majority of USB flash drives and a healthy chunk of the SD Card market are driven entirely by cost and use the cheapest, barely functional NAND that is essentially unfit for use anywhere else. SD Cards for the enthusiast / pro segment tend to focus on sequential write speeds because that impacts camera frame rates the most. Mobile devices put much more emphasis on small random read performance because it matters a lot for application and OS load times. Also, the NAND in mobile devices is actually probably quite thoroughly binned and tested, since the failure of a single die would result in the warranty replacement of a $229-$929 device.
USB 3.0 is uncommon on mobile devices at this point because it requires significant tradeoffs in terms of power consumption and die area for the SoC (and potential RF interference issues) without a ton of end-user upside. I'm sure all the handset OEMs would love to tick the SuperSpeed USB box on the spec sheet, but we're just not quite there yet.
Edit: And as for comparisons to spinning disks, the eMMC modules in the current flagship smartphones boast 4K random read performance in the range of 9 to 17 MB/s, vs. 0.55 MB/s for a 1TB WD Velociraptor.
The max theoretical speed of the cable is irrelevant when the limiting factor is the write speed of NAND flash inside your device.
Can't they just release 1 version and get it over with? All these revisions just make it impossible to take this technology to mainstream adoption. The biggest advantage of USB 2.0 wasn't the technology, it was the fact that it stuck around for over 10 years.
Apple knows how their devices are used. There are only three people left in the planet who connect their iOS devices to PCs using wires. Everyone else either syncs wireless or doesn't sync at all. If you are one of those three, Apple is not going to spend a bunch of money just to pleasure you. Get used to it.