This thread is dedicated to light/mac gamers like myself who are trying to judge the relative performance gains between different models. Since all the web data I could find was either sparse or inconsistent I'm hoping my fellow mac fans will volunteer benchmarks for their machines.
Benchmark Program: Unigine Valley. https://benchmark.unigine.com/valley
That's the newest, free, easy to use MacOS OpenGL benchmark I could find.
Requested Benchmark #1: Basic Preset
This benchmark is intended allow direct GPU to GPU comparisons. One might consider this benchmark a representation of how well a mac could run a modern demanding game on low settings.
Requested Benchmark #2: Custom: Quality=High, AA=x4, Resolution=System, Full Screen=yes
This benchmark is intended to judge relative GPU to GPU performance adjusted for screen sizes. Ie, How much better is the Pro 570 at 2560x1440 vs a Pro 560 at 2048x1152. One might consider this benchmark as a representation of how well a mac could run a modern demanding game at high detail.
If anyone knows of a good free/cheap Metal benchmark that reports in FPS vs abstract numbers shout out.
Anyway, here are the results from my own mac. I'll try to update the list to include results from other posters.
Benchmark #1 Results
69.8 fps - Radeon M290X, ?GB in 5K 2014 iMac
67.7 fps - FirePro D500, 3GB in 2013 MacPro
42.8 fps - Radeon RX 460, 2GB in Thunderbolt-1 eGPU
23.7 fps - Radeon 6770M, 512MB in 21.5" 2.7Ghz 2011 iMac
15.5 fps - Intel HD 6000 in 13" 2.2Ghz 2015 Macbook Air
Benchmark #2 Results
27.0 fps - FirePro D500, 3GB in 2013 MacPro (4K)
20.9 fps - Radeon RX 460, 2GB in Thunderbolt-1 eGPU (external 1920x1080)
20.3 fps - Radeon M290X, ?GB in 5K 2014 iMac (2.5K +retina doubling)
7.6 fps - Intel HD 6000 in 13" 2.2GHz 2015 Macbook Air (1440x900)
6.7 fps - Radeon 6770M, 512MB in 21.5" 2.7Ghz 2011 iMac (1920x1080)
Benchmark Program: Unigine Valley. https://benchmark.unigine.com/valley
That's the newest, free, easy to use MacOS OpenGL benchmark I could find.
Requested Benchmark #1: Basic Preset
This benchmark is intended allow direct GPU to GPU comparisons. One might consider this benchmark a representation of how well a mac could run a modern demanding game on low settings.
Requested Benchmark #2: Custom: Quality=High, AA=x4, Resolution=System, Full Screen=yes
This benchmark is intended to judge relative GPU to GPU performance adjusted for screen sizes. Ie, How much better is the Pro 570 at 2560x1440 vs a Pro 560 at 2048x1152. One might consider this benchmark as a representation of how well a mac could run a modern demanding game at high detail.
If anyone knows of a good free/cheap Metal benchmark that reports in FPS vs abstract numbers shout out.
Anyway, here are the results from my own mac. I'll try to update the list to include results from other posters.
Benchmark #1 Results
69.8 fps - Radeon M290X, ?GB in 5K 2014 iMac
67.7 fps - FirePro D500, 3GB in 2013 MacPro
42.8 fps - Radeon RX 460, 2GB in Thunderbolt-1 eGPU
23.7 fps - Radeon 6770M, 512MB in 21.5" 2.7Ghz 2011 iMac
15.5 fps - Intel HD 6000 in 13" 2.2Ghz 2015 Macbook Air
Benchmark #2 Results
27.0 fps - FirePro D500, 3GB in 2013 MacPro (4K)
20.9 fps - Radeon RX 460, 2GB in Thunderbolt-1 eGPU (external 1920x1080)
20.3 fps - Radeon M290X, ?GB in 5K 2014 iMac (2.5K +retina doubling)
7.6 fps - Intel HD 6000 in 13" 2.2GHz 2015 Macbook Air (1440x900)
6.7 fps - Radeon 6770M, 512MB in 21.5" 2.7Ghz 2011 iMac (1920x1080)
Last edited: