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Sdtrent

macrumors member
Original poster
Feb 15, 2017
60
49
hey guys I’m planning on making an app with ARKit and I’m wondering what the best approach would be to make it. Should I use SceneKit or Unity?

I have experience with Unity but I have never used SceneKit. While I have used Swift before with other iPhone apps I’ve made, I’m wondering if it would be a good idea use Unity for ARKit because it’s a dedicated game engine. I don’t know if SceneKit has the same capabilities that Unity does.

Basically I just want to know if SceneKit supports features that Unity has like setting triggers for the player to walk though and stuff.

Forgive me of my ignorance.
 
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