An updated SDL2 library for PPC would be a godsend, many open source project now relies on 2.0.5+ versions (like the FS-UAE and MAME emulators for example) so a more recent release would be a nice boost for new PowerMac portings
You mentioned 2.0.5+, so I thought it worth repeating for anyone who stumbles across this: I haven't tried the 2.0.8 patch Barracuda suggested yet, but 2.0.6 builds via Macports if you just need something higher than .5.An updated SDL2 library for PPC would be a godsend, many open source project now relies on 2.0.5+ versions (like the FS-UAE and MAME emulators for example) so a more recent release would be a nice boost for new PowerMac portings
You mentioned 2.0.5+, so I thought it worth repeating for anyone who stumbles across this: I haven't tried the 2.0.8 patch Barracuda suggested yet, but 2.0.6 builds via Macports if you just need something higher than .5.
Doh! I was afraid you might say something like this, as I couldn't remember if I had to do Portfile "surgery" to get this to work or not. Sounds like the answer was "yes". I did just confirm I have 2.0.6 installed on my machine via Macports, though, happy to share the Portfile if that is helpful.Hmm, I thought it does not have 2.0.6 at all, and Ken’s patches for it were never merged.
Doh! I was afraid you might say something like this, as I couldn't remember if I had to do Portfile "surgery" to get this to work or not. Sounds like the answer was "yes". I did just confirm I have 2.0.6 installed on my machine via Macports, though, happy to share the Portfile if that is helpful.
You are awesome, thank you! I don't have a project off-hand to test with (I've been eyeing VCMI but I think it requires QT5 and I don't know if it supports X or not). I'll take a look.Okay, here we go: https://github.com/macports/macports-ports/pull/19531
SDL 2.28.1 for PowerPC
Disclaimer: 1. Cocoa video and joystick are disabled (the first being broken by upstream beyond repair, the second due to unfixed GCC bug, causing ICE). 2. I have only tested the build so far, on 10.6 ppc. Presumably it should work, however, provided X11 code is sane – since no patches for it were applied.
You are awesome, thank you! I don't have a project off-hand to test with (I've been eyeing VCMI but I think it requires QT5 and I don't know if it supports X or not). I'll take a look.
Random follow-up: Since you got this to build, would it make sense to go back to packages like gegl/babl and revert backn to using SDL2 instead of SDL1? Or do you think the disabled Cocoa would cause problems?
Hi all,
Does anyone own this sacred graal?
My current dream would be to run Mednafen on Mac Os X 10.5 but I cannot find any compiled version for it
Seems like the biggest show stopper is having SDL 2.0.5+.
Thanks