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whitedragon101

macrumors 65816
Original poster
Sep 11, 2008
1,337
334
The new Oculus Rift will require 100fps (95+) to run.

So the challenge is to see what 3D games you can get to run on a rMBP at 100fps+ at 1080p at any level of detail.
 

flr

macrumors member
Sep 30, 2013
39
11
If a game runs at 50 fps under Mac OS X you can maybe get 100 fps with Windows.
 

alphaod

macrumors Core
Feb 9, 2008
22,183
1,245
NYC
Just turn off the ridiculous amounts of filtering, tesselation, etc., and it's all doable.
 

whitedragon101

macrumors 65816
Original poster
Sep 11, 2008
1,337
334
I really mean try it and post the results. I don't have the latest rMBP I have a 17" MBP. I would be very interested what games you can get running at over 100fps on a current rMBP (650m / 750m).

Right out of the gate I know that Source is amazingly efficient so Half Life 2, Left for Dead 2 etc can even run on my machine at over 100fps.

The nVidia 750m is twice as fast as the amd 6750m in my laptop. I wonder what can be achieved with that (most benchmark info out there are about high details and being over 30fps).
 

smoketetsu

macrumors member
Mar 28, 2008
62
0
Depends on the game and how well ported it is and what kind of hardware you have.

In some games the gap isn't as wide as 50/100. In others it's as bad as 12/100. Yes, I'm not exaggerating... and it's not just a Mac OS X vs Windows thing either. Linux gamers have reported Virtual Programming's port (using their proprietary wrapper) of the Witcher 2 running at 12FPS on their OS vs ~50FPS with the same game running in Wine vs 90+FPS in Windows.

Even on Windows though some games are poorly optimized and depending on your hardware you'll have to turn down settings in order to hit the 100FPS mark.
 
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