Has anyone successfully build wine with directX12 support for macOS11 or macOS12. It should be supported with DXVK and MoltenVK right?
Or even actually build wine working from source on an m1 mac (targeting x86_64 via Rosetta2 of-course)?
Because I built it alright but it crashes shortly after I launch it and I'm desperate.
Maybe I need to built gcc in order to built wine because maybe clang isn't supported for building wine but gcc won't build with target
x86_64-apple-darwin.
Or even actually build wine working from source on an m1 mac (targeting x86_64 via Rosetta2 of-course)?
Because I built it alright but it crashes shortly after I launch it and I'm desperate.
Maybe I need to built gcc in order to built wine because maybe clang isn't supported for building wine but gcc won't build with target
x86_64-apple-darwin.