Again, I didn't deny it but it's the exception not the norm.
It is the exception in elderlies, but it's clearly the norm in younger people.
Again, I didn't deny it but it's the exception not the norm.
It is the exception in elderlies, but it's clearly the norm in younger people.
Incorrect. The current iPhone 5S display is actually 12.83 pixels per mm. So the pixel density of this photo is extremely close to the current iPhone. I count between 12 and 13 pixels in the yellow region in the photo. Therefore, the display in the photo can't be using a resolution of 828 x 1472 as that would yield 14.15 pixels per linear millimetre.
It also strongly suggests the 4.7 inch iPhone 6 will use a 2X display mode rather than the rumoured 3X.
An appropriate resolution for the 4.7 device would be 752 x 1336. It would run at a 2X mode, with the same 326 ppi (12.8 ppmm) as the iPhone 5S.
The rumoured resolution of 828 x 1472 could make sense on a 5.5 iPhone. That would yield a slightly lower ppi of 307 which is still perfectly acceptable and quite a lot better than the iPad Air's 264 ppi. It would run at a 2X mode.
If the 326 ppi resolution was maintained on the 5.5 inch phone as well, that would suggest a resolution of 880 x 1568.
To run at a 3X mode, the 5.5 inch phone could perhaps sport a resolution of 1080 x 1920. That would need to run at a 3X mode, sporting 400.5 ppi. The equivalent 1X mode would be 133.5 ppi, which is extremely close to the larger iPad's 132 ppi. That makes a lot of sense to me that the larger iPhone would have a larger user interface, in the same way as things are bigger on the iPad Air vs. iPad Mini.
There is nothing magical about the 1080P resolution, especially when considered in a vacuum isolated from reality of differing use, viewing distances, and display sizes.
FYI, the 'tablet range' has much larger displays.
Also the iPad's 2048x1536 resolution is not a standard broadcast TV resolution, like you for some reason seem to want and value so highly.
Hmm.. that's because people actually watched movies on tablet because the screen is much larger. What so hard to understand?
Those young people didn't have too sharp an eyes to see a pixel on less than 5" screen with more than 300 PPI resolution at a foot away.
I had been young once.
Have you considered the possibility that you just didn't see as well as your friends when you were younger?
Oh and did 5" cell phone screens with more than 300 PPI exist back then?
Nice try, but you can't fool anyone with a standard level of reading comprehension that I haven't made myself perfectly clear before.It's nice of you to talk about real standard now.
Nice try, but you can't fool anyone with a standard level of reading comprehension that I haven't made myself perfectly clear before.
I'm in the minority, but I think it is good news. I'd rather have lower resolution but actually have more usable space. 1472x828 at 2x gives us more vertical and horizontal resolution. I was hoping it wouldn't be the 3x 1706X960 which would just blow up the UI.
For the same reason no one in the entire world will ever need more than 640KB of RAM. At least according to Bill Gates.
1080p or don't even bother.
that's what I've saidA7 wrecks the S400 in the G.
even with a resolution smaller than HD the iPhone5S battery life doesn't last a full day...There's no reason to go with a higher pixel density -- 360 is plenty. The further the PPI goes up, the more powerful the backlight needs to be, and that really drains battery.
Couldn't possibly matter less than any other aspect of the display or of the phone for that matter. But yea, keep that camp alive. As if anyone actually cares about the display being specifically 1920 x 1080.
Its just so crazy. There is this tiny, yet extremely vocal, camp of bloggers that must watch 1080p video on their phone A LOT, and for some reason think its OK to accommodate that while comprising the rest of the entire OS and every App on the App Store, so that they can watch Star Trek in all 4 inches of pixel for pixel glory.
I'm sorry but its not even an argument. If you were a high level team member at Apple and suggested that, you'd probably be thrown out of the building for having such a narrow scope of thought.
A >400 PPI is nowhere near 'too high', it's the sweet spot. As a result, I don't think it's over-engineering.
It is sad that this thread has gone on so far and you are the ONLY person to point out the obvious: This photo shows, as you said, about 12 to 13px per millimeter - which is between 700 and 760 horizontal resolution for 4.7" display.
I never believed in a 1706x960 resolution. The DPI is to high. Apple does not waste a single cent in over engineering.
If this is a really the 4.7" screen, then the only resolution that makes sense is 752 x 1336 as you have said. This resolution not only fits the microscope picture, it fits perfectly in that its a 17.5% increase in pixel count on a display that is 17.55% physically larger dimensioned.
This means that they will not have to 'zoom' older apps. They will simply have a 17.5% border - and they will display at identical phsyical size and resolution as they do on the current iphone5.
As you have also pointed out 828x1472 does fit for a 5.5". It would also mean the zooming/scaling is not needed for previous iphone apps. The display is 37.5% bigger in width/length, while the pixel count grows by 29.3%. This means the original iphone5 apps will be shown as is about 8% larger with a think border around them, possibly with a 25% zoom as an option. It does however mean that the DPI has reduced, but its still over Jobs magic '300' number.
However the problem with this theory of 752 x 1336 and 828x1472 is that this is two more resolution to support. Rather than just one new resolution at two display sizes (like ipad and ipad mini).
I guess we still have to wait and see....
I'm thinking Apple has probably tested a variety of screens and resolutions. Even if the screen were real, it might not end up in the iPhone 6.The thing is... the picture clearly shows a horizontal resolution somewhere around 700 to 760. So both of those resolution are out - or the image is a fake.
The image *does* look a lot like a generic 4.8" 1280x720p panel... maybe its a fake image all along. After all the person who posted it calcuated the resolution as 1706x960, which does not match the picture at all!
Why would I want to waste battery for no reason?
And how 300 PPI is "barely adequate"? You seem to have no knowledge about video standard. Now you wanna claim you're videophile?
Since I yet to find one who's this extraordinary, I expect people more or less have the standard eyesight that scientists had studied thoroughly.
I never believed in a 1706x960 resolution. The DPI is to high. Apple does not waste a single cent in over engineering.
While a 1080p phone screen is indistinguishable from one with a lower resolution, 1080p IS nice to have if you want to display your phone's screen on a TV, since they both have the same resloution...
So not only is the new Apple regime printing it on the new iPhone back, but they are even printing "feldvolk.com" on the components. Wouldn't have happened on Steve's watch.
I just want to watch content without black bars.
Like said, that would be somewhere around 4k to 8k displays. Up to 1000 ppi is clearly discernible for most people.
I've actually looked for this proof of this claim that 1000 ppi is discernible by most, but found none. About 20-25% of the population will distinguish 400 (which is already more than most displays) from 600 But, not in all types of displayed materials. going from 600 to 800, maybe a 1-2 percent could detect it with a blind test with certainty (but I'm guessing that from reading the various studies, no substial tests yet).
Screens try to hit the average view, not the hawk eye view because of tradoffs in luminosity and battery life in going for a higher resolution. On average, with current tech, around 400 is probably the sweet spot for displays (closer to 550 for pentile displays).
The last LG G3 went for overkill and lost on other metrics with their display (its not a major improvement despite the higher resolution), so not sure it was worth it for them.
Very high resolution best use is for static display material, like text, drawings and UI elements.