My Vision Pro Demo
I finally managed to go do a VP demo yesterday. It was an overall positive experience, despite the conclusion that as of now, the effort required for me to use the VP probably isn't worth it. I had fun interacting with the VP, even though it was difficult for me to control. Store staff was very accommodating, letting me take as much time as I needed, and leaving me alone to deal with the device at my own pace, only intervening when I asked for help.
-What I was hoping for from VP
Basically, what I want is a larger/multiple iPad. I currently use the larger size iPad Pro, and I often find myself wishing for a larger screen, and wishing I could see multiple apps full-size at once. The VP would let me have multiple floating iPads around me, and I'd be able to resize them as I want. This prospect was very enticing.
My main focus in going into this demo was to see if I could copy and paste among multiple apps, as that was the main advantage I conceptualized the VP might provide over the iPad. I explained this to the store person conducting the demo, and he was totally agreeable and accommodating about letting me do my own thing instead of following the demo script.
-My physical issues with VP
I have difficulty controlling my head movements. And my left and right eye sight is very different from each other. I was concerned this might lead to dizziness when wearing the VP, but that didn't happen, at least while I was sitting down during my demo.
What did turn out to be a problem is the eye tracking. My head moved too much for the system to calibrate the eye tracking. When I got the circle of dots, and tried to look and select them, it was very difficult to establish focus on each dot. I eventually managed to look and click on all dots, but then the system would say something like "calibration failed/incomplete."
Apple, to their credit, did provide alternate input methods. But by the time we concluded I needed to use an alternate method, I was getting tired, and so we only tried one alternate method, control with index finger. It just barely worked. Selecting was done with a dot that I moved with my index finger, but I wasn't exactly sure how to click. I *think* I made a tapping motion with my finger, but my memory is a bit hazy on this point.
Anyway, I accidentally opened a help window, which I grabbed and moved close enough to "touch," selected text by touch, copied, then managed to open Notes, and after a few tries, managed to paste the text. Yay!
Ideally, I would try the other input methods to see if any worked better for me. What I'd like is to be able to use the regular eye tracking method even if the calibration isn't quite perfect. The store person helping me did consult with another store person, but they didn't seem to know if there was a way to bypass the initial calibration.
In any case, the upshot is that unlike multitouch, which I can use with no adaptation needed, I would need a lot of adaptation and acclimation to use the VP.
Visually, I had no problems with the VP experience. I had my prescription glasses scanned, and they brought out the VP with lens inserts, and once I put on the VP and turned it on, the view looked exactly like it normally does when I have my glasses on. I didn't have any problems reading text in the eye calibration instructions or in the help window I ended up opening.
It's hard to tell from my limited demo experience whether I'll enjoy reading text on the VP over reading on the iPad. I didn't experience anything that would suggest that reading on the VP would be worse than on the iPad. Conceptually speaking, advantage of VP should be resizing and positioning windows where I want, and disadvantage could be fatigue from having the device on my face. But I was struggling too much with basic interface control to evaluate any such factors.
I'd need to buy a VP, bring it home, and spend considerable time with it to find out whether I can master the interface. And since there are a lot of first gen kinks that need to be worked out, both in hardware and software, many of which have been discussed in other threads in this forum, I'll wait out until at least the 2nd gen before investing that kind of time and effort.
I'm afraid my demo experience didn't give me much of a feel for whether the VP will succeed as a product. My challenges with the interface are so idiosyncratic, I don't have a feel for how an average user would feel about the VP. My theories about how the VP could be used to enhance productivity remain theories. I didn't see anything to change my basic view that VP and other similar headsets will remain niche unless they start being used for productivity tasks rather than mostly for entertainment. But then I didn't view any videos or photos with the VP. And I think gaming would be splendid in these headsets -- being transported immersively to another world is what gaming is all about. But I'm not spending thousands of dollars on a device that just played games / showed 3D videos. And so far, VR devices like Meta Quest have concentrated mainly on entertainment. Apple is the first major company I'm aware of that is emphasizing productivity uses for a computing headset. I'm looking forward to see how this product develops. But for now it'll be from the sidelines.