I think I agree with you on a few things but certainly disagree on a few others. Best to keep things separate rather than combining different points.My example was to show that Apple no longer has a monopoly on the apps that can run on iOS so they cannot stop a developer from listing/selling their apps on alternative stores. Earlier they had so they could misuse it. Now they do not have it so they cannot misuse it because the consequences may be immediate.
Apple can take fees for listing the app in their Appstore. The quantum may be up for discussion but the fact is that nobody is telling that Apple has to do it free.
However, in-app purchases are extra features that an App offers. Apple has not contributed to the development of the extra features and is not sure why it feels it is entitled to a cut in that. Once the alt appstores come and offer their listing at a lower rate, Apple will also lower its rates to compete. That is what competition does and Apple is terrified that such a future will come to pass.
Just because it has a monopoly on the apps that can be listed in the store, they are exploiting it with many such irrelevant rules. I am sure all the governments are interested in attacking that part.
Why do I need to have run a business and paid salaries to employees to know that it is illegal to stifle competition using one's dominant position? Nobody is asking Apple to not make money. They Just should not make it at the expense of the competitors by stifling their legitimate rights.
Apple having a monopoly. This I can say is both good and bad. Good in the sense that they built something that didn't exist before. They took a chance and it paid off. Before Apple did this, "smartphones" were not that smart. I have had pretty much every version of smartphone that was ever made. No comparison once the iPhone was launched. Apple changed the landscape. They are now considered a "monopoly" because of their success. No one considered them a monopoly on day 62 even though things worked the same way they do today. But also having a company have total control over a now common computing sector does present a problem. I do feel like changes should be made, but I also want to persevere the incentive for people and businesses to attempt to make the next new segment without fear of being labeled a monopoly once they are successful.
Now, you changed to a topic that I totally agree with and that is specifically your comment about stifling competition. I think the biggest thing that needs to be addressed is when Apple expands their software to directly compete with apps in the App Store. I feel like THAT is a problem and it needs to have some legal action taken in some form to protect the App Developers. For an easy example, Apple Music and Spotify. However, even the new Journal app that Apple launched will impact apps like Day One.
Where I am in complete disagreement is in your statement about in-app purchases. If Apple didn't make money on in-app purchases, everyone would make their app free and then only charge or in-app purchases. Also, why are you arbitrarily drawing a line with the features that are part of the "core app" vs "in app" features? Why does Apple get to make money on some and then not others? What makes "in app" revenue sacred? Revenue is revenue. Whether an initial purchase or an in-app purchase, an app has value, attracts a buyer and gains revenue from that value. Most of the time the in-app purchases are very strategic by the developers to coax revenue from the buyer. I have helped many iOS developers with this process. It isn't "extra" money, it is just getting the money from the buyer in the way that the buyer would find the least offensive and thereby produce the highest conversion rate.