The original Oculus Rift initially shipped with an XBox controller instead of motion controllers, and Apple currently has good gamepad support. That said, I think that was was a poor choice for a VR headset.As I've said elsewhere, playing VR games without controllers is going to be a MASSIVE pain.
Whilst of course I know Apple are not wanting to make a Gaming Headset. Gaming is a BIG thing in VR, and one of the most immersive experiences, so would be ridiculous to deliberately ignore immersive games as one part of the whole package from Apple.
Having to remember/use set patterns of hand and finger gestures within 3D would be a nightmare.
Hence I'm still feeling optional controllers with button/triggers are going to be, or WILL become part of the whole package at some point, even if Apple try and pretend they are not needed during this initial presentation.
I think that’s largely irrelevant for most use cases for a goggles-style opaque head mounted display that will primarily be used at home or office.I think it will be more AR than VR according to the last Tim Cook presentations mentioning that apple has the largest collection of AR apps as a platform for AR
The camera pass through have to be extremely high quality. Which mean, it has to have a powerful chip that can render stuff on the real world while making it look as if it was part of the real world around you.I think that’s largely irrelevant for most use cases for a goggles-style opaque head mounted display that will primarily be used at home or office.
People may be more comfortable with using it if it doesn’t block them off from viewing the real world, but it won’t really have much effect on the tasks people are doing.
Technically, sure, but who actually uses those apps? I’m an enthusiast of that kind of technology, and I’ve only spent a few hours playing around with some AR apps a few years ago, and maybe I pulled up an AR logo for a recent Apple event for a few seconds.apple has the largest collection of AR apps as a platform for AR
Yes, I understand how it works. I think AR can make using the device feel more comfortable, but I haven’t really seen many use cases where it is necessary to see the real world and virtual world simultaneously. I’m not going to be frequently using an Ikea app to preview furniture placement. If anything, it will be because I want to keep tabs on the real world while focusing on the virtual content.The camera pass through have to be extremely high quality. Which mean, it has to have a powerful chip that can render stuff on the real world while making it look as if it was part of the real world around you.
I truly believe it will be something similar to Snap Inc spectacles but hooked to a powerful computer unit to the waist. If you are curious about it’s useful apps check out this https://www.youtube.com/live/OlPey4WxY1QTechnically, sure, but who actually uses those apps? I’m an enthusiast of that kind of technology, and I’ve only spent a few hours playing around with some AR apps a few years ago, and maybe I pulled up an AR logo for a recent Apple event for a few seconds.
Yes, I understand how it works. I think AR can make using the device feel more comfortable, but I haven’t really seen many use cases where it is necessary to see the real world and virtual world simultaneously. I’m not going to be frequently using an Ikea app to preview furniture placement. If anything, it will be because I want to keep tabs on the real world while focusing on the virtual content.
Another exampleTechnically, sure, but who actually uses those apps? I’m an enthusiast of that kind of technology, and I’ve only spent a few hours playing around with some AR apps a few years ago, and maybe I pulled up an AR logo for a recent Apple event for a few seconds.
Yes, I understand how it works. I think AR can make using the device feel more comfortable, but I haven’t really seen many use cases where it is necessary to see the real world and virtual world simultaneously. I’m not going to be frequently using an Ikea app to preview furniture placement. If anything, it will be because I want to keep tabs on the real world while focusing on the virtual content.
I’m sorry, but I don’t see how draft lines and random quotes and advertisements will improve the running experience.Another example