Yes, but you need lenses to be able to look at it at close distance. And lenses take space.We now have transparent OLED TVs.. I can see a near future edition of the Vision Pro like a wraparound visor.
Yes, but you need lenses to be able to look at it at close distance. And lenses take space.We now have transparent OLED TVs.. I can see a near future edition of the Vision Pro like a wraparound visor.
Yes, don’t set your alarm bell for Apple Glasses. Hope you’re still alive.Simple glasses that can do what AVP (and other VR headsets are doing) are so far in the future
Decades, barring some massive change in battery technology.
This is not a "next year" or "next version of AVP" thing at all
😂 Funny!Yes, don’t set your alarm bell for Apple Glasses. Hope you’re still alive.
I believe that when we talk about "pair of glasses" we are obviously referring to the size and comfort of a pair of glasses. And that will happen much sooner than people think, maybe a decade or less.
I would say I have a fairly average nose, not overly large or small, but the pain that was most bothersome was less on my nose and more on my sinuses around my nose. The realignment and adjustment of the band took the initial nose pain away, and I wonder if not for the bad initial fit perhaps my nose would've hurt less. I was in an uncomfortable unaligned state for a good five minutes while my guide struggled with finding his place and who knows what with the demo; very much first day vibes on the demo as they were running late and the demo guides seemed either robotic or lost from what I observed.Not to be indelicate, but would you characterize your nose as small or large? I am NOT trying to discount what you are saying, or defending Apple, sincerely interested in why people's legitimate comfort experiences vary so widely. Me, I definitely have a small nose, I don't want to call it petite cause that sounds weak, but eh, it's small. I feel zero pressure on my actual nose wearing the AVP for five hours straight. I feel pressure on my forehead, and on my cheek bones, but zero on or around my nose. So yep, when people report actual nose pain, got to wonder about the size of their nose, or maybe my nose just got frostbit once or twice too often. I almost also curious because my wife has a large nose, and just want to be tuned in to her discomfort when I have her try it.
edit. btw, I should have led with thank you for your in-depth review. I did enjoy reading it.
I was shocked how quickly I took to the eye tracking. I am a classically trained musician, so I wonder if perhaps the mind-hand connection associated with reading music notes and tab and directly associating it with actions in my hand perhaps helped here. Who knows what these Apple folks are supposed to say, but the guy actually seemed really surprised how quickly I took to it and as he struggled to figure out where he was, I was clicking around like crazy all over playing with everything and I honestly found that aspect significantly easier than I expected and frankly delightful.This. I had to train myself with Siri or Alexa to really enunciate clearly and slowly to be reliably understood. My normal rapid fire speaking is hit or miss still.
with eye tracking and gestures, I am having to learn to train my eyes to linger on what I am looking at while pinching my fingers together. this is REALLY hard for me, my eyes are constantly flicking about, so its hard to get good control (FOR ME). I am getting better after .. 15 hours now, but it is taking time for me to master. There is definite lag in the device. Also a problem for me is, well, I tend to fidget, even while pinching my fingers, so what I mean as a click sometimes becomes a selection of text. or worse. I have to learn to keep my hands still while pinching. It's definitely a learning curve, intuitively obvious from the start, time to master (FOR ME). I am hoping that Apple will, if they havent already, figuring out how to implement some sort of learning program so that it starts to figure, um when this guy pinches he means the thing he was looking at 10 ms ago, or , yeah thats a pinch not a had wave. But that is likely far off in the future. I dont think it's just a hardware limitation is what I am suggesting. Though I do have to keep my hands in very plain site.
I would say I have a fairly average nose, not overly large or small, but the pain that was most bothersome was less on my nose and more on my sinuses around my nose.
I see what you mean, but I think at least half, if not more, of VP's weight and bulk are sensors and cameras to make the hand and eye tracking work. I suspect if Apple had been willing to put all of VP's control functions into hand held controllers, they would be able to make a device much closer to the size of regular glasses.It was so good it brought me to this thought: I wish I could have a pair of light weight glasses that only did the eye and hand tracking; basically all sensors, no screens, VR, AR, or MR. Purely a eye/hand tracking interface device. I'd pay $999 for that
No doubt, but I wonder if they focused the goals purely on sensors required to track hands and eyes how quickly they could miniaturize that, again, with no added complications of screens or instant reproduction of MR environment. This would be a device that purely interfaced with other screens, and personally, I think it'd be brilliant and incredible if they could make something more akin to traditional glasses that simply did this. They'd be way more approachable than full VR headsets as they're ultimately no different than normal glasses, don't take you out of anything, and purely give you a means to interact with screens without touching them; almost magic.I see what you mean, but I think at least half, if not more, of VP's weight and bulk are sensors and cameras to make the hand and eye tracking work. I suspect if Apple had been willing to put all of VP's control functions into hand held controllers, they would be able to make a device much closer to the size of regular glasses.
A lot of the bulk is due to support of IPD adjustment. It supports a range of 51-75 mm, which basically means there needs to be 24 mm of linear empty space for the lens/screen units to move through (unless the 51-75 mm includes allowances for eyes not being perfectly centered). Also, the motor and rails that the lens/screen units move along takes up quite a lot of space.I see what you mean, but I think at least half, if not more, of VP's weight and bulk are sensors and cameras to make the hand and eye tracking work. I suspect if Apple had been willing to put all of VP's control functions into hand held controllers, they would be able to make a device much closer to the size of regular glasses.
Again, I totally get why you would want such a thing, but I don't think taking out the screen will get the miniaturization process going faster. I think the screen is probably the least complex element in the VP. I mean, VP has cameras that point down to capture your hand movements, and cameras that look at your eyes to track eye movements. Even if you take out the screen, all those cameras are still needed to track your eyes and hands. It's like, as long as we are putting all those cameras on a person's face, might as well add a screen, rather than the screen is the main thing and the hand and eye tracking is there to support the VR/AR.but I wonder if they focused the goals purely on sensors required to track hands and eyes how quickly they could miniaturize that, again, with no added complications of screens or instant reproduction of MR environment.
I think the laws of physics have to enter the discussion at some point. People keep saying that the this is just a first gen product and subsequent iterations will be so much better, etc. Future generations of this device might be a somewhat smaller and lighter but do I ever see something like this being the size and weight of a normal pair of glasses, or a contact lens? Never. You'll still need some type of external battery.
That being said, I read something today that makes me think that there will be a future for these types of devices. Someone in another thread posted that they recorded a spatial video or whatever its called of their sleeping infant. Watching it again was described as the closest that they could ever come to reliving a memory. That really stuck with me, having experienced loss of loved ones in the past year (my dad and my dog). A headset type device as an alternative type of monitor for a computer or tablet device is very appealing, especially when it would allow reliving a treasured memory of a loved one or a special place. It would be a much more logical application in my eyes anyway than having computer strapped to my forehead all day.
Congratulations!😂 Funny!
Gee I hope to see Apple Glasses before I pass which may be sooner than later as I just hit 60 years!
This is something I see mentioned often, and I do find it curious.Imagine you could buy a ticket to an NBA game and “seat” in the very specific place that you bought the ticket. So you could watch the entire game, could even talk to someone from that perspective. Could even buy the ticket and sit next to jack nicholson and talk to him as you’re there.. Imagine even your persona is displayed lively on a screen in the seat, smiling, waving, shouting!
In addition, accurately recognizing your finger gestures, the edges of the screen that you want to operate, and where exactly on it your eyes are focusing, requires nontrivial processing power, and fast enough to not have any perceptible delay. Those glasses would still require a powerful SoC, with the associated power usage and thermal management.Again, I totally get why you would want such a thing, but I don't think taking out the screen will get the miniaturization process going faster. I think the screen is probably the least complex element in the VP. I mean, VP has cameras that point down to capture your hand movements, and cameras that look at your eyes to track eye movements. Even if you take out the screen, all those cameras are still needed to track your eyes and hands. It's like, as long as we are putting all those cameras on a person's face, might as well add a screen, rather than the screen is the main thing and the hand and eye tracking is there to support the VR/AR.
That's kind of my thought too. I paid that much for my Mac but I get heavy usage from that every single day. I'm not convinced the same would be the same for the AVP. I have no doubt that it's cool though!Yeah $3500 for what it is just isn't going to cut it and besides that, that would definitely be the most expensive tech I've ever bought by a long shot, it's super fragile, and like the OP said I'm sure it is amazing but not $3500 amazing.
If that day arrives, then I'm done. Not only the stadium would be really creepy for the players, just seeing digital avatars left and right... You said shouting? For that they would need to put an speaker in each seat and expect somebody willing to talk to an speaker.Imagine you could buy a ticket to an NBA game and “seat” in the very specific place that you bought the ticket. So you could watch the entire game, could even talk to someone from that perspective. Could even buy the ticket and sit next to jack nicholson and talk to him as you’re there.. Imagine even your persona is displayed lively on a screen in the seat, smiling, waving, shouting!
Imagine you could buy a ticket to an NBA game and “seat” in the very specific place that you bought the ticket. So you could watch the entire game, could even talk to someone from that perspective.
This is something I see mentioned often, and I do find it curious.
I love rugby. That's my game! Now… When our local team plays I go to the stadium, sit in the cold (it usually is) and rain (it usually does).
But, the match atmosphere is wonderful — especially in a smaller city such as Bath (winning is an all too infrequent bonus!). The noise, the smell of the mystery meat pies, the banter with your neighbours, yes even the huddling against the weather.
However, seeing it on TV sitting on my sofa, is far, far better and gives me a game over view second to none.
The cameras are everywhere, pitch side microphones etc.
Much better than a fixed point in the stands.
In the stands it is all about the atmosphere and the overall view not that great.
If the AVP could replicate that complete experience, then yes. Maybe.
🙂
If you’re in US..If that day arrives, then I'm done. Not only the stadium would be really creepy for the players, just seeing digital avatars left and right... You said shouting? For that they would need to put an speaker in each seat and expect somebody willing to talk to an speaker.
The funny part is that you can experiment all of that (apart of the jack nicholson thing) just buying a normal ticket and just go there in person... and you can experiment it now.
Not really since it would still be connected to a battery pack.Power is the real issue - not screen tech
Not really since it would still be connected to a battery pack.
There's already an app that lets you do that.The mac virtual desktop, it is very limited (even ridiculous) as it is right now. Imagine there’s no virtual screen, and you could open mac apps and put it in your entire canvas, as an unlimited canvas with no “screen”… suppose it could increase usable space to more than say 4 or 5 displays virtually.. that could make a lot of sense for productivity… or even to power users..
I used the solo strap and I can confirm it’s terrible. Despite how bad it is I still enjoyed the demo. I did not get a chance to watch the movies I wanted to watch during the demo though. I need another demo.Question to people who did the in-store demos: did you get a chance to try the dual-strap, or is the solo strap the only thing they have for you to try?