Just in case anybody missed it, Aspyr will bring NWN2 to the mac...
http://www.insidemacgames.com/news/story.php?ID=15538
http://www.insidemacgames.com/news/story.php?ID=15538
Holy... It's about time!
How long has the PC version been out, a year and a half, at least? It's $19.99 on the shelves of our local Gamestops. I can understand a delay, but do you guys think the interest will even be there still to draw a profit?
but do you guys think the interest will even be there still to draw a profit?
You could just pay the $20 and run it thru bootcamp now.
probably not and then they will be able to use it as an excuse to not develop more games for macs since no body bought this one.
Holy... It's about time!
How long has the PC version been out, a year and a half, at least? It's $19.99 on the shelves of our local Gamestops. I can understand a delay, but do you guys think the interest will even be there still to draw a profit?
Anyway, Bootcamp itself isn't free because Windows costs a lot. (And soon, Bootcamp updates will probably be tied to the version of OS X you have. I'm not sure how they are going to do this, but I'm guessing you'll have to have the latest version of OS X to get the latest Bootcamp drivers and features.)
If macs only used PowerPC chips I'd say yes, but that's not the case anymore is it? You could just pay the $20 and run it thru bootcamp now. Plus we got more games coming out this year then we've see for awhile, which is competition for eyes and wallets. I guess the real question is will it be UB? There are still plenty of people with G5s and powerbooks out there, that would be willing to fork some cash over since they can't play a majority of the newer titles.
I don't think that bootcamp updates will be tied to the OS you have until we get 10.6.x, since IIRC they will be selling bootcamp seperatly from Leopard for Tiger users, so both of those versions should be the same and get the same updates.
It's not just the expense of buying a 20$ game. It's also the expense of buying XP or Vista. THAT is hugely expensive. JUST to pay 20$ for a game.
Buy the Mac version. It'll be native and won't require you to dig so deep to pay for it.
Holy... It's about time!
How long has the PC version been out, a year and a half, at least? It's $19.99 on the shelves of our local Gamestops. I can understand a delay, but do you guys think the interest will even be there still to draw a profit?
Is it good or bad?
But there is an expansion pack coming out for the PC version very soon. You risk not being able to play it or at the very least not play it for a long time if you are getting the MAC OS X version.
NWN2 was a great game and if you finish it you probably will want to play the expansion pack.
I've played it on the PC and thought it was excellent, FWIW.
Peter is correct, we don't use Cider for any of our Mac games. We have the most experienced Mac game development team in the world, and have found the end result in performance, quality, and time to market doing a fully native OS X port is better if we do it in house, particularly for AAA games like Neverwinter Nights 2.
Glenda
Alas, the Mac version will once again lack those tools (the same limitation existed with the Mac conversion of the first Neverwinter Nights game).
I played the first NWN on a mac and though I liked the storyline in general, I wasn't too crazy about the interface or the switch to 3rd (?) edition AD&D rules. I actually preferred the interface and rules from the Baldur's Gate series. Have they made many changes in NWN2 or is it just an updated NWN?
I've played it on the PC and thought it was excellent, FWIW.
The sub-race improvements sound interesting... I have a kobold scorcerer/monk character I developed, but it never felt right trying to role-play it in NWN1.
Mac Release Date: December 2007
MINIMUM SYSTEM REQUIREMENTS:
Operating System: Mac OS X 10.4.10
CPU Processor: Intel Chipset
CPU Speed: 1.83 GHz
Memory: 1 GB
Hard Disk Space: 6.5 GB Hard Drive Space
Video Card (ATI): Radeon X1600
Video Card (NVidia): Geforce 7300
Video Memory (VRam): 128 MB
Media Required: DVD Drive
MULTIPLAYER REQUIREMENTS:
Internet(TCP/IP) or LAN play supported
Internet play requires broadband connection
RECOMMENDED SYSTEM REQUIREMENTS:
CPU Speed: 2.1 GHz
Operating System: Mac OS X 10.4.10
Memory: 2 GB
Video Memory (VRam): 256
Supported Video cards:
NVIDIA GeForce 7300, 7600, 8600
NVIDIA Quadro FX 4500
ATI Radeon X1600, X1900
NOTICE: This game contains technology intended to prevent copying that may conflict with some disk and virtual disk drives.
NOTICE: Apple Intel Chipsets only. Power PC Processors (G4 and G5) are not supported.
Unfortunately, kobolds aren't one of the available subraces in a standard install
It's basically various elf (eg drow), dwarf, gnome and halfling subraces + planetouched (aasimar, tieflings), with appropriate stat adjustments, powers/abilities, level penalties, favored class etc.
They removed the text box from NWN1, but the underlying system seems more flexible, and Obsidian seems willing to improve it. People have added more subraces already, like wild elves. Plus there's some tools out there that makes it easier to add some more exotic ones if wanted.