CD Projekt Red announced that they will be working on the new Witcher game but what's most important they are going to ditch in house engine and use Unreal Engine 5. I observe that more and more studios are switching to UE5, is it final nail in the coffin for mac gaming? The main "drivers" for transition to the UE5 are probably Lumen and Nanite which are not implemented to support macs and I'm not sure if they can be because of how apple chips are designed. Do you think that studios will ever bother to prepare separate builds (with Lumen/Nanite for basically all platforms and without just for mac)? I don't think so. Additionally we know how things look like between Apple and Epic. Damn, it doesn't look optimistic unless Apple will somehow strongly support Unity3d
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