Well, not this kind of hype train where you get disappointed time after time. There is no difference for me personally between not having a AAA game on Mac and having a broken AAA game that gives you nothing but frustration and disappointment instead of joy to the point you get tired of it by the time it’s fixed. Frankly it’s getting embarrassing. The length some people go (not you) to defend crappy games in the name of freedom of choice just to be able to say it’s better than the state of Mac gaming. No wonder there are so many bad games with all kinds of issues when that’s the way of thinking among developers. ”The more crappy games we give our customers the merrier… and while we’re at it let’s make them guinea pigs and give them the joy of finding all the problems by themselves instead of testing and eliminating the bugs before, or coming up with interesting stories and contents. Why should we waste our time on that. There will always be suckers who will fall for our stuttering mess, graphical glitches, boring story and empty content. They may even enjoy it.”
Then maybe people should stop bragging about all the upcoming AAA PC titles since it’s one disappointment after another nowadays. I think I have seen all these titles on different lists in discussions as examples of great upcoming titles and the glorious state of PC gaming. ”Look, we have a huge selection of AAA games and day-and-date releases on PC because we count the whole bug infested buffet with disappointing titles with performance and graphical issues and worthless content, but hey, the more garbage the merrier because that’s what counts, the quantity, not the quality.”
I mean Day-and-date PC releases are less and less something to brag about because more and more gamers wait a long time before they buy the games. Many have stopped pre-ordering because of the state of PC gaming. Many have stopped to buy on the release date and wait for patches. Many of those buying get disappointed and mad and stop playing or ask for refund. Many games still suffer from problems even a long time after several patches and by the time they actually work gamers have moved on to other new crappy titles that keep coming. So day-and-date releases are getting more and more meaningless and the grass is not much greener on the other side, but sure, if people like to be guinea pigs and eat bugs just to be able to feed their hunger for latest releases go ahead, make my day. Developers should be able to let the customers face the problems themselves instead of doing their job and release any crappy game they like.
Imagine having that mindset in other businesses. Crappy music better than no music, crappy movies better than no movies, crappy restaurants better than no restaurants, crappy cars better than no cars? Well, maybe there are businesses who practice this, like Wish, but at least they don’t charge you full-price for it.
It sure seems like there's something wrong with practically every major big-budget release on PC these days.
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