Ref: Indestructible companions. In Fallout 4 they can’t die, unless a quest which will remain unnamed offers it as an option. However I was bothered that NPC settlers were also indestructible, so I found a mod that allows them to be killed during raids on settlements. This made the game feel a bit more realistic. If you think about it, traveling in a war zone with a loved one while engaging in fire fights would be stressful if they could be killed, more stressful, than just you putting your life on the line. Of course there is always the standby save, if such a thing is required and offered, and you took precautions ready to be reloaded. Another reason why Elden Ring annoys me, its save system. 🤔