D'oh, I think I have that set too high.
Bethesda's scaling has always been a bit wacky. Even on very easy to normal settings. Seen it over years. even FO4 can have it. In one save Preston in FO4 sent me to place I should not have been since almost all ferals had skulls next to name (sign of OP NPC's for non players) . was like my 3rd mission from him. Low level, just starting....really preston?
And now the punchline...I had this set for easy if not very easy. Was supposed to be my rush though for stuff I haven't seen. Autoscaler and/or RNG gods must have hated me that day. Won....left banged the hell up for sure though.
It tends to magnify on harder settings when their implementation is, imo, weaksause boost NPC EHP/resists, drop your effective damage, etc. they resolved this in FO4 survival mode pretty decent I think. Enemies aren't bigger bullet sponges like very hard level. Neither are you.
Skyrim SE didn't get this feature it seems talking with a buddy (I have the game bought, just wrapping up some loose ends in FO4 now).
Haven't checked but modding community usually fixes this up nice. Maybe check the balance ones? Assuming not a completionist type who wants achievements ofc.
I have tried that...I like my mods too much. To each their own there.