So I just wrapped up RE:3-
My quick overview on my thoughts without any plot points being leaked.
I really liked it, if you like RE:2, there’s zero reason why you wouldn’t like RE:3. But what RE:3 capitalizes on, is removing those monotonous puzzles from RE:2. Nemesis is just straight forward linear gameplay with ‘thrill-killing’ as you’d expect from Capcom, with improved lighting, overall graphical imagery with more saturation with gore/blood, sound effects are heightened, it literally improves over RE:2 in every facet, even though all the gameplay mechanics/inventory is the same.
Oh, and I can tell you right now, it’s not ‘3 to 5’ hours of total gameplay (See below of my total play-time attachment) that’s being said on the Internet from gamers who haven’t even played the game yet.. I played on easy, and I didn’t even take my time in the game, it almost took me eight hours fully to complete. For the price of $60, I would pay that all over again just to have the experience that Nemesis delivered on.
My quick overview on my thoughts without any plot points being leaked.
I really liked it, if you like RE:2, there’s zero reason why you wouldn’t like RE:3. But what RE:3 capitalizes on, is removing those monotonous puzzles from RE:2. Nemesis is just straight forward linear gameplay with ‘thrill-killing’ as you’d expect from Capcom, with improved lighting, overall graphical imagery with more saturation with gore/blood, sound effects are heightened, it literally improves over RE:2 in every facet, even though all the gameplay mechanics/inventory is the same.
Oh, and I can tell you right now, it’s not ‘3 to 5’ hours of total gameplay (See below of my total play-time attachment) that’s being said on the Internet from gamers who haven’t even played the game yet.. I played on easy, and I didn’t even take my time in the game, it almost took me eight hours fully to complete. For the price of $60, I would pay that all over again just to have the experience that Nemesis delivered on.