i used to play CoD and CoD:UO alot on my iBook, but since i got my PS3 and 360 i really dont do it anymore. i do have a pc that i use occasionally, only for gaming (pentium 4 1.4ghz 512 MB RAM, X1300 Pro 256mb). but i hate windows sooo much that i just dont use it that much. ( its just that im so used to mac os x i just hate switching to windows). and now that Gears of War (my favorite game) is coming to Mac, i'd like to see what else is in store for mac gaming this year. infact i hope to have a stevenote about games this year!
Well, I have an excuse. My Mac is 10 years old. I've got a PowerMac 8600/250. with 160 MB of RAM. That's right, 250 MHz PPC processor (pre-G-anything), 4 GB Ultra-SCSI (10 MB/sec transfer rate). Damn thing even has a Zip Drive in it! The upside is I was able to add video cards to it over the years 'cause I have 4 PCI slots onboard. When I got GLQuake, Quake 2 and Unreal, the 8 MB Power3D Voodoo card was enough to muscle through it. For a long while I was really loving accelerated Descent and Descent II, Shadow Warrior with its voodoo patch, FutureCop: LAPD and GL Doom.
Then, the newer 32-bit color games came along (Quake 3 Arena, and Descent III among others), and all of a sudden that Voodoo card wasn't cutting the mustard (single digit frame rates and all. So, I got a twofer - an ATI Radeon 7300 (32MB) card, and the Creative Labs Soundblaster LIVE! card for Mac when it came out. Boy were newer games purty on that 7300 (still are). Elite Force, Deus Ex, UT, QIIIA with its shiny and reflective surfaces, all had new life, but it didn't really make them more than barely playable. Especially Deus Ex which was my favorite of the bunch, especially in EAX sound.
All this time, OS X was making its appearance, and growing in acceptance as replacement for my venerable OS 9. All this time, fewer and fewer games were written for my older system software or older hardware. Before too long, I found myself further and further BELOW the system requirements of the games I wanted to play.
So, I considered my options - a new Mac, a processor upgrade via daughtercard, yet another video card upgrade. None of which were fitting into my budget. The processor upgrade cost was the hardest to justify. $400 to $700 for 10 fps extra? (I was pulling 12-20 as it was in QIIIA). Nah, a new Mac would be more reasonable. I find it hard to waste money.
So, then I decided at some point a few years back that I'd set a goal, a benchmark, if you will. I'd buy a new Mac when it was 10 times as fast as my current one. I played around with different standards by which to measure that, but eventually settled on sheer clock speed. 2.5 GHz was my new target.
Then I waited. And waited, and waited some more. Motorola and IBM PPCs seemed stuck at 500 MHz forever, then 1 GHz forever. Sigh. What the hell was up? The technoloy plateaus were killing me.
Then, came the news of the Intel switch. Well, maybe this would be the silver lining to my cloud. Intel chips has traditionally had higher clock speeds than PPCs. But I also knew two things. That even though higher clock speed is sometimes trumped by a superior architecture (RISC vs. CISC), I knew tat Apple's benchmarks were often skewed and reflected "Steve-O's Reality Distortion Field" (TM) as much as anything real.
So, then I waited. And read reviews. And, following the best tech purchase advice ever, I waited for revision 2.
Which brings us to now.
And you see the clock speeds on the mid-range Mac Pro dontcha?
Think it might have my name on it?