It isn't just web design, it's all UI/UX experiences.
Apple's UI is becoming worse by the update, it seems. There are just too many examples to list, but off the top of my head:
- Input blocking: After years since iOS 7, I still cannot time most actions right without having them blocked. I tap, wait, and when it looks like everything's settled, I tap/swipe and wait, only to find it blocked the input. It does this
every other input I make... absolutely terrible experience. The more of a hurry I'm in, the more I just have to spam inputs. And with all the new lag in iOS 10/11, I sometimes can't tell if it's input blocking or just taking forever.
- App switching "preview": when you switch to an app and it shows you a picture of the app, but the picture is often old and not at all what the app looks like now. I often switch to an app, get ready to use it only to have it suddenly revert back to a fresh app open. Why bother showing me a photo of the app if it isn't how the app is now? I don't care how it might well once have looked!
- The iPad Pro 12.9" App store, the "Download" button is a tiny little Cloud icon (if it's been purchased on the account already) about the size of my pinky nail... that's it. The icon blends in with the background since it's just a font-colored cloud outline trace on background-colored (white), so it's nearly indistinguishable from everything else. iOS is like this all over, now.
- The volume indicator used to be translucent so you could keep using it while it faded, but with the blurry one, you can't see behind it at all -- and it looks awful to boot.
- Now fixed, but for the
longest time, the Alarm Clock in iOS was eye-bleeding white with thin, light-grey text... as if you're supposed to use that when you first open your eyes and it's dark in the room.
- (Not just Apple) Why is everything stark white with light grey text, these days? I have to use a plugin in Chrome to change it all to black background. It's really hard on the eyes when it gets dark in the room.
- Putting UI elements (and home page app icons) at the top of the display. This one should be obvious.
- More of a hardware design but I'll put it under UX: The power button being directly across from the volume buttons, so when you try to sleep the device, you end up squeezing both sides and pressing a volume button too. iOS prioritizes the volume so your device stays awake and changes volume instead.
- Notification Center: Grouping things by date instead of by App; I shouldn't have to dismiss each group of emails by date, one after the other. It makes absolutely no sense to do this -- why would I dismiss them by date? Oh, clear all of Thursday's email notifications, but leave all of Wednesdays...
- Stuffing too many gestures in so they overlap. For example, when I try to scrub into a song from the lock screen, I often end up changing to the Camera or to the ever-so-useless "Today" page -- though sometimes it does both scrub and change the page.
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Circular Contact Photos / Avatars: Even on this site, Google/YouTube, Apple, etc... why?? Why would anyone want a circular photo? That only works, and still looks terrible, if it's a headshot. Every other picture will get cut off and look awful. All for what -- so you can show a little extra background colour? You are trading useful avatar photo space for background waste. There's no upside, and yet everyone's adopted it without a single thought. Even
@Tozovac 's avatar looks silly now (no fault of yours!)
Anyways, I could go on, but the standards for UI/UX design seem to be plummeting. Companies that used to take pride in it are just flushing it down the toilet.