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szark

macrumors 68030
May 14, 2002
2,886
0
Arid-Zone-A
h'biki said:
I agree with that totally. From what I understand being friends with a few game dev guys is that Apple is notorious for ignoring game developers. People end up not developing games for the mac cause Apple isn't willing to solve their problems.

Having an internal 'game development unit' to help game developers tweak their code and other various issues makes A LOT of sense. Attracting gamers to a platform is as much about quantitity as quality. Apple needs to make ports easier, better and faster, as well as encourage 'homegrown' development on the platform.


Just wanted to point this out for people who hadn't seen it:

WWDC 2005 Sessions said:
Develop and Deliver Great Mac OS X Games

Graphics and Media
This session covers a wide gamut of issues related to developing and delivering world-class games on Mac OS X. We'll focus on the key technology ingredients required for game development on Mac OS X, including programming best practices, third-party game technologies, business issues, and successful go-to-market strategies. This is a required session for anyone interested in game development on the Mac.
 

tsaxer

macrumors regular
Feb 24, 2004
149
0
Tuscaloosa, AL
SpaceMagic said:
Yeh but what would an Apple produced game be like?

Age of Empires from MS is Amazin. One of my favourite games.. What would Apple make? Shoot the Aqua buttons? Je ne sais pas

A business strategy game where the object is to utilize various technological products in effort to establish a significant presence in a market that is largely governend by an evil monopoly.

...or somethin like that :p
 

SFVCyclone

macrumors 6502a
Feb 24, 2005
518
0
Pasadena, Ca
tsaxer said:
A business strategy game where the object is to utilize various technological products in effort to establish a significant presence in a market that is largely governend by an evil monopoly.

...or somethin like that :p

lol, whats the evil monopoly in the game scene? :rolleyes:
 

trrosen

macrumors regular
Apr 29, 2003
169
0
a Dream

this just in ....Apple Purchases Id Software, John Carmack to head new Apple gaming division.
 

NNO-Stephen

macrumors 6502
Jun 9, 2003
278
0
Tulsa, Oklahoma
some of you suggesting Apple buy a company like Take 2 just are ignoring reality. most of their franchises would not work well on a computer... their newly acquired 2K sports division, and a number of other properties.

sre, they have Max Payne, GTA, and the like, but that's not where the cream of the crop is in computer games... it's First-Person Shooters.

Valve would be a great target. lock up the Half-Life franchise, which gets more respect nowadays than Doom and Quake combined.

Wideload games would be great though. cheap, got some experience and talent, and they're really really cheap.

either Valve or Wideload would be a grat acquisition for Apple. Blizzard would be so dumb I can't even fathom it. blizzard is already committed to the Mac platform... valve is not even considering it, which would make for a fantastic acquisition, as Microsoft took Bungie, and now Apple can take Valve.
 

network23

macrumors 6502
Dec 18, 2002
278
4
Illinois
AoWolf said:
Man if they bought blizzard that would be so awesome. I really don't see them doing there own stuff. They would need to use a game title that is both mac and PC compatible and wright it so that it would shine under tiger.

Oh well we can dream can't we...

More like "whatever will come after Tiger." Any company or talent Apple gets their hands on now would be at least a year (most certainly more) away from having anything ready for public consumption.
 

pudrik

macrumors newbie
Jul 23, 2002
14
0
Milton, FL
Blizzard a one trick pony? Where have you been the last, I dunno, decade?

Anyway... 'bout freakin' time. The only reason I own a PC instead of a mac is because of games. I curse the damn thing everytime I have to do something productivity related or figure out how to do something that should be easy, or figure out how the hell THAT got installed... etc, but let's face it, what do I use my home computer for: net, email, chat, and games. I work... at work.

Attracting the gaming community requires attracting developers to code their games for macs. Perhaps this means creating tools that enable easier conversion. Or creating some kick-ass games in house to get the market rolling. But it has the benefit that gamers push the market for high end stuff, which is what Apple peddles, as well as push the abilities of the hardware, which should benefit developers of all software.

The shame is that some very good titles do come out for the mac now, but late, like CoD, BF42, Rainbow Six, and C&C.

As for being a waste of money... I don't think anyone in the PC world would make such a silly statement. Games drive a lot of the PC market, and bringing them into the Apple fold can only benefit the platform. A lot of people upgrade their computer just because a new game came out... why wouldn't Apple want a piece of that?
 

AndrewMT

macrumors regular
I mentioned this idea, that Apple should either create or buy a gaming company, back when Apple became a dept free company a few months ago and everyone was speculating on what they would do with the money.

I believe Apple, in addition to creating a game division (serious games, not bugdom), should create a seperate division solely for the purpose of coverting popular PC games to work on the Mac. The third party companies that do this
today take to long.


If Apple were to purchase a company, what would it be? I would have to say Cyan, as they have always had a positive relationship with Apple and they are finally moving away with the Myst series into something code name "Something Else."
 

Patch^

macrumors regular
Mar 11, 2005
240
0
Great Britain
bobx2001 said:
half life and counter strike on mac anyone?

YES PLEASE!!!! I'm a "switcher" and im selling my peecee atm to get a G5 and im an addict for CS!!!!!! :D. As long it doesn't turn out like DOOM3, which runs a bit crap...
 

NNO-Stephen

macrumors 6502
Jun 9, 2003
278
0
Tulsa, Oklahoma
Patch^ said:
YES PLEASE!!!! I'm a "switcher" and im selling my peecee atm to get a G5 and im an addict for CS!!!!!! :D. As long it doesn't turn out like DOOM3, which runs a bit crap...
DOOM 3 runs like crap on Windows too, FYI.

that being said, surely the OpenGL layer could be improved quite a bit on OS X... the drivers for the GPUs though are in terrible shape for the 6800 series and the X800 series cards.
 

~loserman~

macrumors 6502a
AndrewMT said:
If Apple were to purchase a company, what would it be? I would have to say Cyan, as they have always had a positive relationship with Apple and they are finally moving away with the Myst series into something code name "Something Else."

Oh no. What a lousy acquisition that would be.
Why would they want to buy a company that made the lamest game ever produced?
The whole Myst genre is crap.
 

ClimbingTheLog

macrumors 6502a
May 21, 2003
633
0
Macrumors said:
Apple, ATI and NVidia are actively recruiting developers to improve OpenGL performance.

Hasn't every OSX update released since 10.0.1 had "improved OpenGL performance" listed as one of the features?

You'd think with twenty some-odd releases they'd either be there or realize they're going about it the wrong way.

It's all so drastically faster than it was just 5 years ago I can't notice any problems.
 

Patch^

macrumors regular
Mar 11, 2005
240
0
Great Britain
NNO-Stephen said:
DOOM 3 runs like crap on Windows too, FYI...

Im not sure what system you've played it on but i never had any problems with DOOM3 on the peecee, even on its highest settings, although you do need a good GFX card and about 1-2GB of RAM.

Anyway on the issue about the Gaming division, i think it would be a good idea that apple had their own games, which were made specifically for the Mac because it may attract windows users, many of my m8s won't switch because of the range of games on Macs atm is a little weak. I aslo concur about the issue about Open GL, it needs improving including GPUs on some of the GFX cards.
 

NNO-Stephen

macrumors 6502
Jun 9, 2003
278
0
Tulsa, Oklahoma
Patch^ said:
Im not sure what system you've played it on but i never had any problems with DOOM3 on the peecee, even on its highest settings, although you do need a good GFX card and about 1-2GB of RAM.

I agree with the parts I cut out.

true, DOOM 3s performance on Windows is better than on Mac OS. some of it is due fundamentally to the way Apple has designed the OS. most of it though is due to driver optimizations for teh high end cards and Apple fixing their Open GL implementation, which isn't that great... it's not bad, but certainly not good.

that being said, on my mac, I get more than 30 frames a second with a dual G4 (1.8Ghz each) and Radeon 9800 Pro and 1.5GB of RAM... this is at 1280x1024 resolution and most effects turned on (shadows are off as is AA, but I think it's on 2x)
 

Cochrane

macrumors member
Jun 21, 2003
45
0
Germany
I'd like more games for the mac so I can finally get rid of my PC. But I doubt Apple doing them will happen. It won't be a reason to switch because a Mac running games with nice graphics well is very expensive and a game without nice graphics would hardly be a killer app. And I also have my doubts about how an Apple game would turn out. I cannot imagine how a game can stay Apple-like and still game-like. The Aqua User Interface wasn't made for games and is (except for easy things like Minesweeper or something) not suitable for them.
 

BYODKjiM

macrumors newbie
Apr 8, 2005
4
0
My dream: Apple makes a deal with Nitrozac and brings AfterY2K to the Mac platform as an amazing first-person adventure game! Nitrozac might even update more often! :)
 

Blackheart

macrumors 6502a
Mar 13, 2004
938
0
Seattle
Cochrane said:
I'd like more games for the mac so I can finally get rid of my PC. But I doubt Apple doing them will happen. It won't be a reason to switch because a Mac running games with nice graphics well is very expensive and a game without nice graphics would hardly be a killer app. And I also have my doubts about how an Apple game would turn out. I cannot imagine how a game can stay Apple-like and still game-like. The Aqua User Interface wasn't made for games and is (except for easy things like Minesweeper or something) not suitable for them.

1) A Mac running games with nice graphics is expensive because of poor optimization for the technologies of the platform. If the same optimization work that goes into Windows games, were put into Mac games, then I have little doubt that performance would generally be equal across the table.

2) Personally, graphics aren't what make my decision whether to play a game or not. One of my favorite games (Final Fantasy 3; US) has HORRIBLE graphics by today's standards but I enjoy the story and game play. Also, the graphics of Age of Empires are severely outdated but my friends and I still hold all-nighters battling it out.

3) An Apple-made game would not have to "Apple-like" except in the sense that it would be a well-made product. I'm not sure where you get the idea that a game that's made by Apple is supposed to remain aqua. When a game is made by Microsoft for the Windows platform, do you think they find it necessary to include minimize/maximize/close buttons? or a start menu? Following interface guidelines is only "necessary" when you are running an app side-by-side with the OS, not when you're goal is to put your user into an environment, and submerge them into another state of mind.
 

ccool2ax

macrumors member
Apr 8, 2005
58
0
Apple should buy Nintendo

Apple Computer should by Nintendo, a world renouned console maker. A slightly-bigger Mac Mini Game System with Wi-Fi and everything would kick butt, and Nintendo software to back it up would be incredible. Plus, who else here would love to play the nintendo game Zelda on a PowerBook?!? Or a new Game Boy that plays video, photos, and audio with an iPod interface, and a 40GB interface for games! Plus, any nintendo game plus G5 equals SHWEEEEEEEET! Graphics. It would certainly attract console and PC gamers.
 

melgross

macrumors 6502
Jan 23, 2004
446
394
New York City
OpenGL etc.

While I would like to see OpenGL run as well as possible on my Macs, I'm more interested in getting a pro card for my CAD and 3D graphics work. None of these game cards work well at all in these programs.

Th main reason we don't see more games, or games by the primary developers rather than late ported versions, has less to do with performance than market numbers.

Since the Mac is about 5% of the US market, there is little incentive for them to produce the blockbuster games for us.

It's a vicious cycle. Low market share, few games. Few games, low market share.

Everyone buy a Mini, and then buy all the games out there. Twice.

That should work.
 

~loserman~

macrumors 6502a
ccool2ax said:
Apple Computer should by Nintendo, a world renouned console maker. A slightly-bigger Mac Mini Game System with Wi-Fi and everything would kick butt, and Nintendo software to back it up would be incredible. Plus, who else here would love to play the nintendo game Zelda on a PowerBook?!? Or a new Game Boy that plays video, photos, and audio with an iPod interface, and a 40GB interface for games! Plus, any nintendo game plus G5 equals SHWEEEEEEEET! Graphics. It would certainly attract console and PC gamers.

You can play Zelda on your PowerBook already. Download an emulator.
 

neverever

macrumors newbie
Sep 18, 2004
24
0
aprilfools said:
Hope it doesnt happen! Games are a huge waste of time and are generally violent anyway. teaches kids the wrong things. Educational games maybe but still a huge waste of time. Is their a market for it? Probably. I'm sorry to say. Games may be entertaining to youth but still waste of time for everybody except for the people that design them. :mad: I hate to see Apple put resources into something like this. The day that happens Apple may as well come out and make a statement that they care more about a youth driven market than the real users that drive the economy.

Dont be so ignorant. Games have MANY benefits, ex its been shown kids who play consoles 30min a day become ambidexterous. Kids have a natural instinct to prefer tasks that have educational value.
 

markiv810

macrumors 6502
Sep 27, 2002
378
114
India
It's about time Apple made a gaming division

I think Apple has realised that "the holier than thou" attitude does not send a very positive image about the Apple computer. Games are not only fun but are also used as benchmarking tools for high-end graphics. Apple has been losing a lot of business because of that, not that everyone would want to buy a gaming machine, but to an average computer buyer Apple hardware would seem slow if they compared the game benchmarks, for many games a mediocre PC can beat the highest end mac. Avrage user does not care if the game or a certain app was less optimized for the mac, he/she would simply percieve it to be Apple's fault and would have a bad impression about Apple hardware.

This would help us mac users getting better ports of pc games, I know no devleoper is going to write a game from scratch for the mac, but atleast Apple can, we need some kickass first person shooter game. Hope this is true, it would be good for both Apple and mac users.
 
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