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Huntn

macrumors Core
Original poster
May 5, 2008
23,494
26,612
The Misty Mountains
Cyberpunk Quick and Dirty- A work in progress


It only took me about 3 minutes to decide I want to play this. Purchased on Steam. More content to follow. Open World RPG, this might actually distract me from Fallout 4.

Updates
  • Added List of 2.1 Reworked Skills to this Post:
  • 15Jan24- The Cyberpunk 2.1 Update changed the Skill Tree significantly, build info in this guide are no longer accurate prior to the 2023 2.0/2.1 Update.
  • 16Oct22- Added weapon attachments
  • 7Oct- Added a Katana link under links section.
  • 22 May- Added Link for Huntn's Second Playthrough Build.
  • 24Apr- Updated a section called Understanding Attributes/Perks, Cyberware, and Cybernetics.
  • 18Mar- Added my Feb 2021 Blade/Pistol/Stealth/Cool build, in the Build Section.
  • 15 Feb- Added Vehicle Section.
  • 26Jan- Info about Satori Katana added to Weapons section.
  • 24 Jan- Cleaned up guide (post 1) added info.
  • 2Jan- Added Tip: Sell items or Disassemble and sell?
  • 21Dec- Udated Cyberware Section
  • 20Dec- Renamed and updated links in Cyberware section.
  • 18Dec- Added info to Gear, Tips, and Questing, marked with new label.
  • 16Dec- Added: Understanding the relationship of Attributes to Skills, to Skill Perks: see post 48
  • 14 Dec- Added Gear and Cybernetics Section.
  • 13 Dec- Added general quest info, types of quests and a controls section.
  • 12Dec- Added Builds, Misc, and Tips section.

Table of Contents
• Links
• Misc
• Tips
• Attributes and Perk Basics
• Builds
• What is Cool and Cold Blood
• Questing
• Gear and Healing
• Weapons
• Weapons Attachments
• Cybernetics
• Hacking
• Map
• Questing
• Vehicles
• Controls

Links
• Cyberpunk Wiki Guide Getting Started:
https://www.ign.com/wikis/cyberpunk-2077/Beginner's_Guide_-_Tips_for_Getting_Started
Wiki Life Path Guide and Differences:https://www.ign.com/wikis/cyberpunk-2077/Life_Path_Guide_and_Differences#Corpo_Side_Missions
Best Builds:https://www.thegamer.com/cyberpunk-2077-best-builds-perks/
Complete Guide and Walkthrough: https://www.thegamer.com/cyberpunk-2077-complete-guide-walkthrough/
Don’t Mess Up Attributes:
to get rewards for crimes and reported bounies: https://www.ign.com/wikis/cyberpunk-2077/How_to_Get_the_Reward_for_Reported_Crimes,_Bounties
- Once there was a computer that I had to read the message on it to be directed to a stash.
Where to find Katanas:
Misc
• Cyberpunk 2077 Consumables Guide – Effects, Rarities, Price:
https://respawnfirst.com/cyberpunk-2077-consumables-effects-rarities-price/
No Third Person unless in a vehicle: https://www.rockpapershotgun.com/20...ode-how-to-go-third-person-in-cyberpunk-2077/
Save Locations: https://support.cdprojektred.com/en...al/issue/1706/where-are-my-game-saves-located %userprofile%\Saved Games\CD Projekt Red\Cyberpunk 2077
How to Change Clothing:https://holdtoreset.com/how-to-change-clothing-in-cyberpunk-2077/

Tips
* When buying check your inventory-
Whenever visiting the Ripper Doc or Net runner, you might surprise yourself what you have picked up and did not notice. In the buy screen there is a selection for “Your Items” which are free to install.)

* Do all available side quests/gigs/police action/ Illegal activity icons on the map before proceeding with the main quest.

* Charged Jump or Doublejump? Double jump to tranverse wide spaces, more utility in fighting charged while moving. Charged Jump, not as good for in combat, but can jump higher. Hold jump button to charge. Need 8 Body for these.

* Transportation: Early in game use V to call your at disposal automobile, that is if you can’t find a nice motorcycle parked nearby...

* Beginner Tips: https://www.ign.com/wikis/cyberpunk-2077/Beginner's_Guide_-_Tips_for_Getting_Started#Quick.2C_Necessary.2C_How-To_Guides:

*Difficulty can be reset in game. https://gamewith.net/cyberpunk-2077/article/show/23526

* Fast Travel: https://charlieintel.com/how-to-fast-travel-around-night-city-in-cyberpunk-2077/72028/
- Select your map and look out for blue symbols that look like markers.
- Head to the marker.
- Arrive at your destination.
- Interact with it.
- Search for a new place to travel to.
- Select it, and the game will take you there.


* How to read a shard: To open the Shards menu bring up your main inventory menu by pressing Touchpad on PlayStation, I on keyboard, or View on Xbox. Once you've got the main inventory menu open, hover over the Journal tab and you'll find the Shards option show up in the drop down menu.

* How to Upgrade Gear: https://www.fanbyte.com/guides/cyberpunk-2077-upgrade-weapons-armor/

* Police and Crime Scenes: The virtual yellow tape. Don’t get too close and keep moving. The police can actually decide you are a threat and attack you.

* Food- Can regenerate Health outside of combat. In combat use healing agent like MAXDOC MK.1 (X key).

*Overloaded with loot? Break weapons and clothing down into components on the spot, no need to find a work bench.

*How to use your phone, ie Contact Regina: https://gamerant.com/cyberpunk-2077-send-info-to-regina-cyberpsycho-sighting-gig/

*How to Buy Cars and Motorcycles: https://www.polygon.com/cyberpunk-2...9/how-to-get-new-cars-motorcycle-vehicles-buy

* Clothing and Weapons labeled “REQ” and you can’t wear or equip them? Your character level is not high enough. Same for weapons, you need a higher character level to use them.

* Blue Star on Minimap? A Police engagement.


Understanding Cyberware vs Cybernetics vs Attributes and Perks

Attributes/Perks-
In Cyberpunk2077 you can develop your body‘s physical and mental abilities, by the means of Attribute Points such as Body, Reflexes, Intelligence, Tech Knowledge, etc. In addition to these attributes, speciality skills (perks) can be developed to enhance your attacks. This is fairly typical Role Playing game with skill progressions.
Cyberware- Physically replacing body parts with enhanced mechanical parts. Surgically implanted by Ripperdoc.
Human bodies in 2077 are augmented with both body part replacements that increase physical abilities, you could not otherwise possess, like a double jump or enhanced strength or a rocket launcher built into in your arms and software, a computer Operating System (CPU) that if I understand it correctly manages both Cyberware and Cybernetics/Cyberdeck. However after the Ripperdoc installs a CPU, you manage which software to install in your Cyberdeck.

Cybernetics/Cyberdeck- Software for hacking equipment and other enhanced/networked people, virtually everyone. Your ability/potential to hack are based on experience points, the CPU (Central Processing Unit- Cyberware) that you had installed by a Ripperdoc and the software you purchased from a Netrunner shop give you the specific hacking abilities. Of note your Cyberdeck, portfolio of software can be managed without the services of a Ripperdoc.

So Attributes and Perks are skill leveled through experience. Cyberware refers to mechanical augments of physical abilities while Cybernetics are associated with hacking equipment and people.

Attributes and Perks Basics
* https://rankedboost.com/cyberpunk-2077/perks/
* Understanding the relationship of Attributes to Skills, to Skill Perks: see post 48.
* Complete skill perk list this
thread.


This can feel overwhelming when you first look at it. It’s complicated enough to make sense to research and decide what kind of build you want in advance. Personally, I have chosen a pistol/blade build and will post more on this later.

* Select O to pull up your character screen, then click on “Character” on the top bar. This opens the Attributes page revealing the 5 main attributes.
* Hover curser over each main attribute, the sub categories will appear. Click on an attribute to open that attribute page. At the top of the page, you select the desired sub-category.
* Now a page of associated perks appears, some are red and selectable, some are blue and are not selectable because the attribute points for the associated attribute category is not high enough.
* Attributes are 5 main areas to improve your character: Body, Reflexes, Technical Ability, Cool, and Intelligence. Through in-game experience, attribute points become available and can be assigned to one of these areas.
* Attribute Sub-Categories- Each Attribute includes sub-categories. For example, Reflexes has 3 sub-categories, Assault (shotguns, machine guns), Handguns, and Blades.
* Assigning attribute points to the main categories, does 3 things upfront, they add buffs to the attribute category, they unlock higher level perk skills associated with the sub-categories, and they represent a cap to which those perk skills can be trained to.
* Sub-categories only level by using them. Therefore if you have Reflexes with 10 Attribute points, the sub categories may have lower numbers. For example if you are not using handguns, then the handgun sub-category will not level.
* Note: Assigning attribute points to a attribute category provides buffs before any associated perk points are assigned to associated perk skills.
* Note: in addition to the attribute points gained through xp, perk points are also gained, and these perk points can be used to assign a point to any perk in any category that is already unlocked by virtue of the Attribute level.

What is Cool and Cold Blood?
Cool
is an attribute that provides buffs to your character in Cyberpunk 2077. Cool determines your ability, how the character will stands up to stress, fear, pressure, physical pain, and/or torture. It determines your willingness to fight on despite wounds or your fighting ability under fire.
Cool determines your resilience, composure, and effectiveness in operating from stealth. Each level of Cool will:
• Increase Crit. Damage by 2%
• Increase all Resistances by 1%.
• Increase stealth damage by 10%.
• Reduce the speed at which enemies detect you in stealth by 0.5%
• Increase Monowire damage by 3.

COOL RELATED SKILLs
Stealth
Cold Blood

Cold Blood Description:
Related Attribute: Cool https://cyberpunk2077.wiki.fextralife.com/Cold+Blood
This skill can be leveled up by killing enemies with a bladed melee weapon's heavy attack (has a special kill animation, the opponents head being lopped off). The Cold Blood skill focuses on improving V's basic stats and defenses such as Armor, HP, and Stamina.

I’ve noticed when I get my katana out, I end up dashing about quickly slicing multiple enemies in the close vicinity, I need to be paying more attention to this. And I’ve seen the value of head shots, and am looking for a good hybrid, blade-pistol build. Then there are other attributes that seem desirable like hacking, so it’s complicated.

This is the best single description I’ve seen:
https://gamefaqs.gamespot.com/boards/778998-cyberpunk-2077/79173580?page=2
Cold Blooded as a status-buff specifically activates when you are chain-defeating enemies and have purchased the Cold Blood base perk in Cool. The whole shtick of that skill is a type of momentum-focused fighter, be it stealth or guns blazing. Gaining a potential 30% multiplicative movement stack on top of plethora other modifiers (ranging from flat resistance% to attack-speed and hacking cooldowns) is very impactful imo.
If you prefer to pick people off and play slowly, CB isn't worth investing in. But if you often find yourself defeating more than one enemy every 10/20 seconds, and are also focusing Cool, CB is massive. It really emulates the momentum you might experience after chain-headshot'ing three dudes in a club, then high-jumping to the second floor and falcon punching a man down a flight of stairs with (fiery) gorilla arms.


This is good reading too:
https://www.gosunoob.com/cyberpunk-2077/level-up-cold-blood-skill/

Suggested Improvements
Third Person ability when outside vehicle.
• Compass on person which is displayed as you navigat

Builds

• 15Jan24- Added List of 2.1 Reworked Skills to this Post:
15Jan24- The Cyberpunk 2.1 Update changed the Skill Tree significantly, build info in this guide are no longer accurate prior to the 2023 2.0/2.1 Update.
Huntn's Second Playthough Build May 2021:
https://forums.macrumors.com/threads/cyberpunk-2077-quick-and-dirty-guide.2274837/post-29923566
• Huntn's Blade/Pistol/Stealth/Cool Build Feb 2021: https://forums.macrumors.com/threads/cyberpunk-2077-quick-and-dirty-guide.2274837/post-29530097
• Life Path Guide and Differences : https://www.ign.com/wikis/cyberpunk-2077/Life_Path_Guide_and_Differences#Corpo_Side_Missions
• Best Builds:https://www.thegamer.com/cyberpunk-2077-best-builds-perks/
Sniper: https://www.thegamer.com/cyberpunk-2077-sharpshooter-sniper-build-best-perks/
• Gunslinger: https://www.thegamer.com/cyberpunk-2077-gunslinger-build-best-perks-revolvers-pistols/
• Bruiser Build https://www.thegamer.com/cyberpunk-2077-bruiser-build-perks-fists/
Samurai Build: https://www.thegamer.com/cyberpunk-2077-samurai-build-best-perks-blades-katanas/
All Skill Perks List:https://www.powerpyx.com/cyberpunk-2077-all-perks-list/
All Skills List: https://www.powerpyx.com/cyberpunk-2077-all-skills-list/


Questing
• Choices and Consequences Guide:
http://www.gamersheroes.com/game-guides/cyberpunk-2077-choices-and-consequences-guide/
Make a Million Fast: Space Oddity Quest 1:40 in:
Apr 2021 Update, it appears after a patch this exploit no longer works.
• Side Jobs: On the map Side Jobs are listed as such.
All Side Quest (Side Job) Guides | Cyberpunk 2077https://game8.co/games/Cyberpunk-2077/archives/311652
GIGs: Appear on the map as one of the yellow icons, maybe labeled maybe not, but if not labeled. It may say GiG, or ?, or SOS: Merc Needed, Search, Agent Saboteur and Recover, and other labels, but there maybe no description until you set a navigation line to it, and then you’ll get a call from Regina, telling you what it is exactly and then it will appear in your Journal as a GiG.
How to Collect Bounties: https://www.ign.com/wikis/cyberpunk-2077/How_to_Get_the_Reward_for_Reported_Crimes,_Bounties

Gear and Healing
• Quick Access Slots-
A variety of gear is slotted into your 2 quick access slots. Hit “O” to pull up character page, then on the bottom right at 2 Quick Access slots, the left one is for gadgets, the right one is consumables. Click on either one to assign something to that slot.
• Left Slot- Gadgets:, assign one of my installed items for quick access such as the Projectile Launch System, Cyberware Heart Pump, or a variety of grenades.
• Right Slot- Consumables- such as MAXDOC MK.2 or BOUNCE BANK MK.1.


Weapons
Link: Weapons: https://cyberpunk.fandom.com/wiki/Cyberpunk_2077_Weapons
• How to Upgrade Weapons and Armor:https://www.fanbyte.com/guides/cyberpunk-2077-upgrade-weapons-armor/
How to Upgrade Weapons and Armor: https://www.fanbyte.com/guides/cyberpunk-2077-upgrade-weapons-armor/
Storage In Your Apartment: Your stash, it’s a table in a room the looks like a workshop next to your living room though a sliding glass door.
• When you open your Inventory (O, Crafting) the pistol I got from Watson (Dying Night) can be upraded is upgradable starting fromn 65.3 DPS to 70.3, then 80.9 DPS, using 20 Common Items, and 15 Uncommon items. This is the same for the Double Barrel Shotgun (DB-2 Satara).
Overloaded? Disassemble it on the spot.
Weapons, Power, Tech, and Smart Weapons Explained: https://www.rockpapershotgun.com/20...apons-power-tech-and-smart-weapons-explained/
• Tech Weapons Ranked: https://www.thegamer.com/cyberpunk-2077-all-unique-tech-weapons-ranked/
• Weapon Attachments: When looking at guns in your inventory off the character equipped page, there are two slots for Atachements and Mods. Attachments like scopes and silencers can be removed and resused. Mods are a one time use item, when applied to a weapon, it can’t be removed and used again. https://gamerjournalist.com/how-to-use-weapon-mods-and-attachments-in-cyberpunk-2077/
Cyberpunk 2077 Crafting Guide:https://www.pcgamesn.com/cyberpunk-2077/crafting
Cyberpunk 2077 Melee Weapons Guide: https://nightcity.gg/guides/melee-weapons/

Weapon Types
• Power

Bullets from Power weapons have a chance to ricochet off of hard surfaces. This chance can be improved by using a Ballistic Coprocessor or wielding Kongou. The ricochet travel line can be made visible with the Kiroshi Optics mod Trajectory Generator. One is sold by Viktor Vector. Most Power weapons have a muzzle slot to fit a suppressor and a scope slot for custom sights. Perks specifically applying to Power weapons and their ricochet ability are; In Perspective, Play the Angles.

• Tech
Tech weapons can be charged to fire a bullet capable of penetrating obstacles. Apparently there's no obstacle that can stop a charged shot. The RT-46 Burya and the Malorian Arms 3516 only fire charged shots and you can't hold the shoot button to charge the shot. Tech weapons cannot be fitted with a suppressor, but most of them accept a custom sight. Perks specifically applying to Tech weapons and their charging ability are; Up to 11, Lightning Bolt, Tesla, Übercharge, Gun Whisperer, **** all Walls, Lickety Split, Superconductor.
Tech Weapons Allow you to build up a charge that penetrates light cover.

• Smart

Smart weapons aim for you by using smart rounds that lock on and seek to their targets. All that is requried is to position the gun so that its tracking box is on the enemy and then press the trigger. Smart bullets can curve around obstacles to hit their target, but travel slower than non-smart bullets. The Smart Link cyberware is required to enable smart-targeting and better quality Smart Links will improve the tracking ability of the gun, because hits are not guranteed. Additionally, members of the Tyger Claws gang use a dermal imprint that jams the smart-targeting ability, reducing their chance to hit. Smart weapons do not accept either suppressors or scopes. Perks specifically applying to Smart weapons and their target-tracking ability are; Lock and Load.

Weapon Attachments

10- Jue Scope- can be bought from Robert Wilson, only after players have done the Shoot To Thrill side mission.

9- RC-7 Liger Muzzle- To get this muzzle, players can buy it from Rober Wilson in the megabuilding, but won't be in his inventory all the time.

8- E255 Percipient Scope

7- XC-10 Strix Silencer-
To get this silencer, players need to build their Street Cred to 9, which is done by doing side missions, after that most vendors will have it in their inventory.

6- CS-Taipan Silencer

5- Hyakume Scope

4- E305 Prospecta Scope

3- XC-10 Electo-
Players looking to get this muzzle can simply do the first NCPD scanner hustle for Rancho Coronado for the crime called Assault in Progress, or the 4th crime in Little China called Hidden Gem.

2-Mk.2X Grandstand Scope-
If players already have the "Edgerunner Artisans", which allows players to craft legendary weapons, it makes the stats of the scope even better by adding to the base stats of whatever legendary weapon players have which makes fighting so much easier, especially against higher-leveled enemies. For players who don't want to spend money on this scope, it can be found at most vendors. But the other option is doing the crime in arroyo called Hidden Gem.

1- RC-7 Strigoi- The ricochet damage has come in handy when players are running and gunning and the chances of getting that damage increases by 10% per shot, so it's handy. But what makes it better is that it reduces the recoil of the weapon and for shotguns, it's really helpful because now players can hit the target more and increase the crit damage over time. Getting this muzzle is quite easy, all players need to do is beat the "Shoot to Thrill" side mission which is located in the same mega building as V's, then can be bought after that.

About the Satori Katana (SPOILER-Cheat)
Described as the best sword in the game, it is found during The Heist Quest. If you follow the script of the game, you’d never see it. The easy way to get this sword if you take the time to not leave the apartment when you are urged to escape out the window, but instead head up the stairs in the apartment to the roof where, with some fighting, this sword can be found in an AV.

If you forget about it during The Heist and insist on having it, you will have to decide to repeat all of the game since Act 2 began, or use one of the 2 methods to get back into the building after the fact. Both methods require reinforced tendons, allowing you to double jump.

One method relies on a game glitch to use your katana to scale the side of the building. I can’t say this method does not work, it just did not work for me under patch 1.1 with repeated attempts.

The second method while standing in front of the hotel is by calling your car and driving it near the front door of the hotel, so when you open the door, you exit the drivers side and glitch through the front door. This method actually makes the front door disappear. After that, you proceed up through the interior which is not that difficult, a double jump is required to scale one part of the exterior of the hotel. Retrieve the sword on the roof, then if you opt to jump off the roof into the adjoining bay, a special combo move followed by a double jump may be required to jump off the roof and make it to the water of the bay adjacent to the hotel. However if this is too difficult, you can retreat back down through the building.

The whole thing took me about 2 hours to do, that's because the first part by scaling the outside, did not work, it took me multiple attempts to place the car correctly to glitch through the front door (to a point I almost gave up), and then I died a bunch trying to jump off and reach the water. Of two links below the first video has a better overall description, but the second one leads you through the building more thoroughly.

* https://www.ibtimes.com/cyberpunk-2077-weapon-guide-where-find-best-katana-3107336

*


Cyberware
* Physical Enhancements surgically installed by a Ripperdoc.
* Gorilla Arms- Are simply a strength buff, they don’t make your character look like a freak like Luther on Umbrella Academy.
* Mantis Blades when deployed do make you look like a freak. I suppose you could use both a Katana and Mantis Blades, but I would choose one.

* Projectile Launch System (cyberware- Missile Launcher in your hand)
To use the Projectile Launch System, players must:
• Pull up the quick access menu by holding Y (Xbox), Triangle (PlayStation), or Alt (PC).
• Select the grenade slot.
• Scroll through the items in this slot until the missile launcher is selected.

After following these steps, players are ready to launch missiles.

How to use the Projectile Launch System in Cyberpunk 2077
• Buy the Projectile Launch System from the Ripperdoc, arms slot.
• Also requires the Smart Link upgrade.
• Assign to quick slot gadgets. Inconvenient because it knocks out use of the Heart Pump if you also like using that to regain health during combat.
• Press quick slot button to launch.
• Hold the quick slot button to more precisely aim and launch a charged projectile. There is no indicator of charging or charged.

* Monowire: https://cyberpunk2077.wiki.fextralife.com/Monowire
• Cyberware Type: Arms Cyberware
• Cyberware Rarity: Rare / Iconic / Legendary
• Weight: 0.04
• perks: [melee],[blunt], [body], [cool]
• Base stats (Rare): 175-215 Damage +70-90 [mod type*]damage, speed 2.58, +10% [Bleed*] chance . [1 mod slot]
• Base stats (Legendary): 190-240, +[mod type*]damage, speed 2.58, +20% [Burn*] Chance. [3 mod slots[
• [mod type*]= physical, Heat, chem etc
• (Monowire is a Melee-Blunt weapon that benefits from [cool] +3 dmg, [Body] +1.5% dmg, and [Blunt weapon] perk bonuses and provides [Street Brawler] xp : tested on PC v1.04)


Cybernetics
A deck of software part of your CPU used to hack into other computers, security systems, anything that is networked, and includes hack attacks into other people’s operating systems via the network.

Cyberware associated info:
• You can hack them and they can hack you.
The Ripperdoc is the person who gives you physical augments including upgrading your Operating System (OS).
The NetRunner is the person who sells Quick Hacks that can be used to break into other computers and peoples’ OSs. For example, there is an Overheat Attack that causes the targets system to overheat cause long term damage.
In the game when visiting Vick Vector the Ripperdoc, he mentions an alteration, augment, that blurs your face when seen by cameras. I’m looking for the name.
Should you repay Vick the first Ripperdoc you meet? The answer seems to be not necessarily. https://twinfinite.net/2020/12/cyberpunk-2077-paid-in-full-quest-repay-viktor/
• Cybernetics, including Cybernetic Upgrade List: https://www.ign.com/wikis/cyberpunk-2077/Cybernetics
Vick Vector’s Upgrade List:https://www.ign.com/wikis/cyberpunk-2077/Watson_Ripperdoc_-_Viktor
• Ripper Doc Location and abilities List: https://www.ign.com/wikis/cyberpunk-2077/Ripperdoc_Locations_and_Abilities_List
Cybeware List: Best Cyberware and where to get Legendary cyberware:https://www.rpgsite.net/feature/106...yberware-and-where-to-get-legendary-cyberware
Quick Hacks, How to Use: https://gamertweak.com/how-to-use-quick-hacks-cp2077/
Cyberpunk 2077: Why Breach & Quickhacks Are The Most Powerful Weapons In The Game:https://gameranx.com/features/id/21...ks-are-the-most-powerful-weapons-in-the-game/

Hacking
• Hacking Guide:
https://www.pcgamesn.com/cyberpunk-2077/hacking
Overheat Attack: How to stop it: https://www.gamesradar.com/cyberpunk-2077-overheat/
Body Identified: Enemies have been alerted?


Map
• Yellow X-
I found legendary loot here. Maybe there are others items to be found.
Blue Star- Police action. Note, you can assist the police, but be aware they might start shooting at you. In one action I took down 3 bad guys, and afterwards their were 2 police left, but when they say me, they went red, and even issued a police citation. Luckly I had a recent save to fall back on.

Questing
• Quest Types:
https://gamerant.com/all-cyberpunk-2077-quest-types/
Main Quests: Story or campaign quests. Usually the largest in the game and string together the game's plot from start to finish. Players can finish the game only playing these main quests and will "still get a really good experience.”
Side Quests: Side quests, as is the norm, are significant quests that aren't necessary within the campaign but are still important to the world.
Street Stories- Like Cyberpunk 2077's version of The Witcher 3's monster hunts. They're designed by the CDPR Open World Team rather than the Quest System team, filling in empty spaces and making a more well-realized world.
Minor Quests- Very short side quests. They tell quick, often very creative stories.
Bounties- Holy Crap, I walked by a police crime scene, got to close just walking by and the police attacked me… (In-Game note) Any illegal activity such as theft of attacking civilians will result in the NCPD placing a bounty on you. The police will send a patrol to the crime scene and the strenght of their response will be proportional to the size of the bounty. To lost the police, move away from the crime scene and lay low for a while.
Collecting Bounties from wanted people:https://www.ign.com/wikis/cyberpunk...rted_Crimes,_Bounties#How_to_Collect_a_Bounty One of the earlier things you’ll learn in Cyberpunk is that with V’s improved scanner, you can see who in Night City has a bounty on them. All you need to do to “collect” that bounty is simply subdue the enemy. That’s it. There’s no drop off, no number to call. Once the job is done the money is yours.

Vehicles
https://www.gamesatlas.com/cyberpunk-2077/vehicles/
• A serious issue with Cyberpunk2077 is that they don't allow you to test drive a vehicle before buying it. You may get an opportunity to drive one that you come across in Night City, but this is no way to sink $55-220k into a vehicle. However there are ways around this. First of all via a Saved Game. If you don't like it, just roll back to the last pre-purchase Save. Option 2 is to use the unlimited money cheat listed in this guide so you can collect cars at will and not worry about your funds.
• However you don't have to sink a lot of money into vehicles if you don't want to. There are nice free vehicles in-game given to you. And until you own a vehicle, use the fast travel, or the free standard car at your disposal (pull up using the V key). And there are tons of motorcycles and cars sitting around Night City which you can just take. Hell, you can yank people out of their cars and take the vehicle if that appeals to you.
• Don't expect a great racing simulation out of this game. Vehicle handling is merely adequate and damage modeling is hardly there.
• Motorcycles are the absolute best handling vehicle in both the city and in the badlands and you get one of those free following the main quest at the end of The Heist.

• Free Vehicles I'm aware of shown in green.
• Mizutani Shion Coyote $115k
Playing with keyboard and mouse, most cars feel very squirrelly in handling. I could just be me, but so far, I've discovered this vehicle is the best handling car I have yet to drive and according to it's description it sits at the top of horsepower available, but there are other cars that match it.
This car feels fairly stable and is not as quick to loose steering effectiveness getting into skids and maybe I'm getting better at driving. And it is comfortable in both the city and the badlands. I jump back and forth between vehicles just to re-evaluate them.

MizutaniShionCoyote.png
Mizutani Shion Coyote
• Galena G240- in my building $13k piece of junk.
Quartz EC-L R275- $29k, have not yet seen it, but I assume anything less than $50k is just barebones transportation.
Thorton Colby C240T- stationwagon $29k
Shion MZ2- $75k
Aerondight Guinevere $220k- Ok this is just status, nothing more.
Type -66 Avenger- $55k Mustang fastback look a like, so so handling.

AVENGER.jpg
Mizutani Shion Targa- Convertible, the only convertible? But not for sale.
Thorton Colby $49k- Little Mule. Decent desert vehicle but the Mizutani Shion Coyote is better and faster at twice the price.
Jackie’s Arch- Motorcycle. Pretty sweet and it’s free though following the main quest. The only motorcycle you'll ever need and it handles better than any car or truck. Perfect for zipping through the busy streets of Night City.

894-1610477525-2093247894-2.png
Apollo Scorpion- Motorcycle. At the end of Life During Wartime quest. You just ride it and it becomes yours. One of those it's got character, but I think it's ugly.
Rayfield Caliburn $150k. Nice looking vehicle, you can buy a white one and it's fast. After the Ghost Town Quest get one for free. I'll leave it up to you to compare handling with the Coyote. https://www.shacknews.com/article/121959/where-to-find-the-rayfield-caliburn-cyberpunk-2077 Stumbled across This in a cave in a blue shipping container. It’s a $150k car for free, but not as pretty as the white one I bought. The link tells you how to get it. Of note, I just happened to come across it.
Mackinaw Beast- A gift truck, ehh. Gloria the bartender from Afterlife gives it to you by following her quest, acting as her driver doing local street racing.

Controls
Move

  • WS/AD
  • Jump: Space
  • Crouch: C (toggle), L CTRL (hold)
Combat
  • Red Skull Icon- Over target means it is more powerful.
  • Dodge: DoubleTap W/S/A/D or C.
  • X Consumables: X (Heal)
  • Melee: F serves multiple purposes F: Grab F: Kill or R: Incapacitate
  • Reload: R
  • Quick Sel Weapons: 1,2,3,4. 4= fists.
  • Quick Attack: Q (toggle Camera in vehicle)
  • ALT: Draw Weapon
  • Hold ALT: Shows Radial (for a seleting weps and other)
Combat Moves
  • Crouch: (C or LCTRL) to sneak up on target.
  • Block: Right Mouse Button (RMB).
  • Block/Counter Punch: If you time your block and wait until just after the attacker starts to swing a punch, you will both Block and then Counter Punch.
  • Grapple: F to grab, then F (Kill) or R (Incapacitate)
  • Red Skull Icon: Over target means it is more powerful and can break Grapple.
  • Fast Attack: LMB (left mouse button)
  • Fast Attack Combo: Hit LMB rapidly.
  • Strong Attack: Hold LMB then relase.
  • Note: If target is blocking, strong attack required to break through blocks.
  • Note: blocking drains stamina.
Hack/Analysis- Starts with a scan view of your surroundings, which analyzes a variety of parameters, items, hackable devices, dangerous items.
  • Hold TAB while looking at device.
  • Caps Lock: Toggles Scan Mode.
  • If there is more than one option use Q/E to select type of hack.
  • F- Execute.
Braindance- A VR movie that plays in your head via implanted cybergear. You can the camera freely while it's playing and and can analyze what you see.
  • Space: Pause
  • E: Fast Forward
  • Q: Rewind
  • LShift: Change Layer
  • Tab: Analysis
  • Restart: Hold R
  • Exit: X
UI Panel
  • 1- Previous
  • 3- Next
  • Z- Quick Hack Details
Misc
  • E- Cyberware
  • N- Photomode (selfies)
  • O- Inventory
Vehicle
  • WSAD
  • LMouse- Cannon
  • RMouse- Missile
  • LCTRL: Smoke
  • Q- Camera
  • F- Exit
  • ALT- Cycle Lights
  • ??- Handbrake
  • R- Radio
Visuals
  • Q: Quick Attack/Camera (vehicle)
 
Last edited:

russell_314

macrumors 603
Feb 10, 2019
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When I saw the title "Cyberpunk 2077 Quick and Dirty" I was thinking you were going to give a rundown of the game for us who haven't tried it yet.

Any links or sources that would show or explain some of the basic game play without too many spoilers?
 

garnerx

macrumors 6502a
Nov 9, 2012
623
382
A work in progress
This is exactly why I'm not going to touch it until several patches down the line. A year from now it will most likely be immeasurably better, and since I rarely play single-player games more than once, I'd be spoiling the experience by playing it in its current state.
 

Erehy Dobon

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Hear, hear.

Videogame software QA is pretty bad for new releases these days. I added Cyberpunk 2077 to my wishlist so I will pick it up when it receives a substantial discount, probably six months (or more) from now.

No sense in paying full retail for a game that has heavily reviewed as bug ladended and suffering from performance issues; it had already been subjected to multiple postponements. These will all get better in time.

I have plenty of other titles to pass my time while waiting for CD Projekt Red's developers to clean up their mess.
 
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velocityg4

macrumors 604
Dec 19, 2004
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Georgia
The game looks interesting. It appears to support mods. I'll hold off until the modding community gets a chance to build up some really good mods.

That's my big regret with Skyrim. I got into it too soon. Then the really good mods came out. You can only play through a game for the first time once.
 

erayser

macrumors 65816
Apr 9, 2011
1,253
1,185
San Diego
Even though the game is performing and running fine for me in high/ultra settings, rtx on, and dlss set to quality, I would still recommend waiting for patched bug fixes. The game looks still looks great in medium settings... but I'm sure it will get more optimized in the future. The bug issues I'm running into does not hindering game play, just things floating and disappearing. There are other annoyances, but the game is still fun and enjoying the main story. I need to do more side quests... but the main story is pretty linear.
 

Huntn

macrumors Core
Original poster
May 5, 2008
23,494
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The Misty Mountains
Added:
  • 12Dec- Added Builds, Misc, and Tips section.
The game looks interesting. It appears to support mods. I'll hold off until the modding community gets a chance to build up some really good mods.

That's my big regret with Skyrim. I got into it too soon. Then the really good mods came out. You can only play through a game for the first time once.
I want a third person mod, but won't hold my breath. And if you wait a while, it will go on sale.
 

maflynn

macrumors Haswell
May 3, 2009
73,533
43,481
Even though the game is performing and running fine for me in high/ultra settings, rtx on
I'm a bit disappointed on how its running on my Razer Blade Pro (2019), which rocks on a RTX2070 and I use a EGPU with a RTX 2060 Super). I'm basically running this on a custom mixture of high/medium and my FPS is in the mid to low 50s which drop down to 40s and even 30s in some areas.

I stumbled upon a YT that mentioned low FPS even though the GPU doesn't seem overly stressed on my eGPU. The GPU fans rarely spin up very much. I probably should run some stats on my PC to monitor its activity and temps but overall I'm not that invested to take that much time to do that.
 

Huntn

macrumors Core
Original poster
May 5, 2008
23,494
26,612
The Misty Mountains
Even though the game is performing and running fine for me in high/ultra settings, rtx on, and dlss set to quality, I would still recommend waiting for patched bug fixes. The game looks still looks great in medium settings... but I'm sure it will get more optimized in the future. The bug issues I'm running into does not hindering game play, just things floating and disappearing. There are other annoyances, but the game is still fun and enjoying the main story. I need to do more side quests... but the main story is pretty linear.
My go-to solo RPG is Fallout 4 which I’m on my third play though, an amazing RPG, with so much to do, with such a fleshed out environment, there is absolutely no need to rush through the main story of finding your lost son, Shawn. I played it once without mods, and then with a variety of mods, including content mods which gave F4 new life.

What I most want for CP77 is a third person mod which currently is only achieved when in a vehicle. Don‘t know if that will be possible.

It is easy to see that this is a newer game, better graphics, it appears smooth and polished, looks like motion capture might have been used. I started as a Nomad thinking I’d be spending more time out in the desert, but the first mission takes me almost right to the city, which is ok.

But starting as a Nomad, I’m wondering did I miss some side quests out in the desert? I’ve read you should become a scavenger picking up everything you can for income, and I’m seriously considering starting over, and just driving around out in the desert looking for side quests before I blindly follow where the game is actively pointing me to go which is a delivery mission that takes me to the city.

I’m still acclimating to the mechanisms such as hacking and fortunately there are in-game tutorials handed to your character as VR programs, which is brilliant.

For this play though I considered Sniper, Gunslinger, and Bruiser builds. Lately I’ve been playing Mad Max and have become quite enamored with beating the s*** out of opponents with my fists and hand held melee weapons. For CP77, I started as a Gunslinger build, because one of the issues with a melee build in some previous games is dealing with ranged opponents, although the linked Bruiser build claims to address ranged opponents. My understanding is there is no re-specking so a mod would be appreciated there.

I also appreciate at-will saves instead of save points like in Mad Max. So after you spend 45 minutes tweaking the appearance of your character you can make a save at square 1 and if you don’t like how your build is going, jump back to try something else.

Now maybe there was a setting to save a character appearance build, but I did not notice it or missed it.? Fortunately I did write down all of my appearance choices, a long list of them, where most of them are a number such as nose #7, hair style #12.

More to come! :)
 
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erayser

macrumors 65816
Apr 9, 2011
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San Diego
I'm a bit disappointed on how its running on my Razer Blade Pro (2019), which rocks on a RTX2070 and I use a EGPU with a RTX 2060 Super). I'm basically running this on a custom mixture of high/medium and my FPS is in the mid to low 50s which drop down to 40s and even 30s in some areas.

I stumbled upon a YT that mentioned low FPS even though the GPU doesn't seem overly stressed on my eGPU. The GPU fans rarely spin up very much. I probably should run some stats on my PC to monitor its activity and temps but overall I'm not that invested to take that much time to do that.
Try turning off Film Grain, Motion Blur, Chromatic Aberration, and set DLSS to Balanced. Setting DLSS to Performance or Ultra-Performance will increase fps, but it degrades the graphics and characters look pixilated. From the issues I've been reading is this game is CPU bound... Your GPU should be fine... so check if your CPU is maxed. Could be bottlenecking if you are using a low resolution monitor. If you are using a higher resolution monitor, the load should go to the GPU.
 

maflynn

macrumors Haswell
May 3, 2009
73,533
43,481
Try turning off Film Grain, Motion Blur, Chromatic Aberration, and set DLSS to Balanced. Setting DLSS to Performance or Ultra-Performance will increase fps, but it degrades the graphics
Thanks, I'm finding if I avoid the egpu I'm seeing better performance. I also set the resolution to windowed 1920x1080. I'm now seeing frame rates in the mid to high 50s and close to 60.

When I had the resolution to 1080p before, it was with full screen which made everything too soft. Making it windowed was what I needed. I prefer full screen but I guess with this game I need to make some decisions, i.e., frame rates vs fullscreen
 

erayser

macrumors 65816
Apr 9, 2011
1,253
1,185
San Diego
Thanks, I'm finding if I avoid the egpu I'm seeing better performance. I also set the resolution to windowed 1920x1080. I'm now seeing frame rates in the mid to high 50s and close to 60.

When I had the resolution to 1080p before, it was with full screen which made everything too soft. Making it windowed was what I needed. I prefer full screen but I guess with this game I need to make some decisions, i.e., frame rates vs fullscreen
Sounds playable to me. I played at the highest resolution early in the game... set DLSS to Quality and maxed, and I was averaging 60 fps with an RTX 3090... I was fine with it since it's an RPG. I turned off settings I've mentioned, and it boosted my fps to 80 to 90's... but I don't think it matters. I think you have playable frame rates to enjoy the game. Try not to think of the performance... you're fine... or the bugs. Give the story a chance... it does get better as you move further into the game.
 
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maflynn

macrumors Haswell
May 3, 2009
73,533
43,481
The complexity of the game, is what I consider a bit of a negative, I think CDPR could have done a better job at laying out attributes of your character in a way that communicated a bit better. In Fallout you have the SPECIAL and I wasn't looking CP77 to copy that, but rather point to how much more information that is conveyed to the player of what each SPECIAL does and how it customizes the game play. I think CDPR could have done a better less confusing (at least for me) way of presenting the choices. Even Outer Worlds did a better job at providing information to how to customize your character.

Another knock is that you cannot alter your character at all once you spent time in the beginning, but then you really don't see your character that much since its truly in first person throughout most of the game play.

I'm not down on the game, but I knowing what I know now, I opted to restart the game, I wasn't too far along in act 1 and re-speccing by way of restarting.

Visually its a stunning game, and the dialog options especially the timed ones really force you to think and act sometimes quickly. Save early and save often :)
 
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Erehy Dobon

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I'm a bit disappointed on how its running on my Razer Blade Pro (2019), which rocks on a RTX2070 and I use a EGPU with a RTX 2060 Super). I'm basically running this on a custom mixture of high/medium and my FPS is in the mid to low 50s which drop down to 40s and even 30s in some areas.

I stumbled upon a YT that mentioned low FPS even though the GPU doesn't seem overly stressed on my eGPU. The GPU fans rarely spin up very much. I probably should run some stats on my PC to monitor its activity and temps but overall I'm not that invested to take that much time to do that.
Do you have a Ryzen CPU?


FYI, MSI Afterburner works great for a CPU/GPU/FPS overlay. Not difficult to set up, there are some very straightforward tutorials on the Internet.
 

erayser

macrumors 65816
Apr 9, 2011
1,253
1,185
San Diego
Visually its a stunning game, and the dialog options especially the timed ones really force you to think and act sometimes quickly. Save early and save often :)
I have learn to save early and often. Going back to checkpoints doesn't always give you the same gameplay results the 2nd time around. The is game visually stunning... I find myself looking at the scenery and details, and I forget the mission I was doing. LOL
 

Huntn

macrumors Core
Original poster
May 5, 2008
23,494
26,612
The Misty Mountains
When I saw the title "Cyberpunk 2077 Quick and Dirty" I was thinking you were going to give a rundown of the game for us who haven't tried it yet.

Any links or sources that would show or explain some of the basic game play without too many spoilers?
Good point. I'm just starting this game and typically I'll do a Quick and Dirty Guide which is intended as a guide for how to function within the game.

Now as far as the game itself, I just started it am up to Act 1 and what I've noticed is that it's very polished, and although it says "open world" due to scripted scenes when you are a passenger in a vehicle engaged in combat with other vehicles, so far it feels very lineal.

At the very beginning of the game, after being warned by the local sheriff to leave town, you are given a task, go to a radio tower to make contact with an associate to make a delivery run. Then a yellow line shows up on the road, to direct you to the next location, a house. At this point as a Nomad (out in the desert), I took an opportunity to run around the flea bitten town I found myself in and actually found some valuable items, like food and money just laying around, but you have to do this despite the "yellow line" tugging at you. That yellow line basically says do this next, but you don't have too. ;)

So you are smuggling and there is an incident at the border with vehicle pursuit and combat. Then you are in town, a cut scene, 6 months later and you get another mission, a rescue. You may have a comrade, and here is another instance where you are driven to a location so it feels lineal.

Now this game is supposed to have 4 types of quests
https://gamerant.com/all-cyberpunk-2077-quest-types/

So I am expecting some kind of an open world feeling, So while I'm still excited about this experience, I'm just not fully satisfied that the first two quests which have made the game feel very lineal.

More to come! :)
 
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Huntn

macrumors Core
Original poster
May 5, 2008
23,494
26,612
The Misty Mountains
I'm a bit disappointed on how its running on my Razer Blade Pro (2019), which rocks on a RTX2070 and I use a EGPU with a RTX 2060 Super). I'm basically running this on a custom mixture of high/medium and my FPS is in the mid to low 50s which drop down to 40s and even 30s in some areas.

I stumbled upon a YT that mentioned low FPS even though the GPU doesn't seem overly stressed on my eGPU. The GPU fans rarely spin up very much. I probably should run some stats on my PC to monitor its activity and temps but overall I'm not that invested to take that much time to do that.
What I have noticed, and I'm not sure of the reason, but it seems that first person motion on my large monitor, almost gives me a sensation of vertigo which I don't get with third person
 

Huntn

macrumors Core
Original poster
May 5, 2008
23,494
26,612
The Misty Mountains
Yeah, I can see that , you can try adjusting the Field of View, making it larger or smaller which may help. I refer a lower value, even with my ultra-wide monitor/


I hate 3rd person games, I find it more disconcerting and for some games, aiming can be problematic.
I’ll try that! In Fallout 4 you have a cursor, and can easily zoom in and out of first person for aiming. :)
 

Huntn

macrumors Core
Original poster
May 5, 2008
23,494
26,612
The Misty Mountains
The complexity of the game, is what I consider a bit of a negative, I think CDPR could have done a better job at laying out attributes of your character in a way that communicated a bit better. In Fallout you have the SPECIAL and I wasn't looking CP77 to copy that, but rather point to how much more information that is conveyed to the player of what each SPECIAL does and how it customizes the game play. I think CDPR could have done a better less confusing (at least for me) way of presenting the choices. Even Outer Worlds did a better job at providing information to how to customize your character.

Another knock is that you cannot alter your character at all once you spent time in the beginning, but then you really don't see your character that much since its truly in first person throughout most of the game play.

I'm not down on the game, but I knowing what I know now, I opted to restart the game, I wasn't too far along in act 1 and re-speccing by way of restarting.

Visually its a stunning game, and the dialog options especially the timed ones really force you to think and act sometimes quickly. Save early and save often :)
This is another case maybe unfortunately that if you don’t want to walk into this experience blind, especially involving personal RPG builds, some study is warranted in advance. I know from past experience that winging it is not good for me, because at the beginning I am ignorant, I don’t know the potential of coherent builds, especially if I can’t respec. One might think, it’s common sense, but it’s not.

In Fallout 4, I went with an Infiltrator build because I had no clue just how stealthy the special perks could make you until I read about it. I would have never guessed it without at least one play through and why reinvent the wheel? Make use of community knowledge.

What complexity specifically? Not countering what you said, just want to know. The hacking at first seemed complex, but repeating the tutorial helped me.
 

maflynn

macrumors Haswell
May 3, 2009
73,533
43,481
What complexity specifically?
Like Fallout you need to define how many points you give to your attributes. Some of it, is fairly self explanatory, like body giving you more strength, and health. But then there's Technical Ability that allows you to use tech weapons and unlock doors, but in an odd twist, it also increases armor. This isn't too confusing, once you figure out all the attributes.

1607898468447.png


Then there's the perk points, Here's intelligence, and so far I have 6 perk points that I can apply, whether to the perks of Intelligence (which happens to have two tabs) and those perks has things like the ability to shut down turrets. The body attribute has three tabs, but the others have two. Its all very confusing and can be overwhelming in that respect.
1607898683984.png
 

Erehy Dobon

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The game looks interesting. It appears to support mods. I'll hold off until the modding community gets a chance to build up some really good mods.

That's my big regret with Skyrim. I got into it too soon. Then the really good mods came out. You can only play through a game for the first time once.
This is a really good point. As a newbie to contemporary videogaming, this concept wasn't obvious to me initially. I was mostly concerned with the bugginess of Cyberpunk 2077 (and new games in general).

For an RPG, it makes a LOT of sense to hold off on playing it until the modding community puts out some gems.

I'll probably end up waiting 6-12 months before I try playing CP2077. I'll buy it when it goes on sale but I likely won't play it until there is an outstanding mod.

As someone who recently started dabbling in videogames, I actually haven't played Skyrim. Since you specifically mentioned it I'm researching the plethora of Skyrim mods, there sure are a lot of them. I will eventually look at the Witcher titles as well.

It's funny. As a videogame rookie, I don't have to waste hours with a bunch of crap games. I can read articles like "We ranked all of the Tomb Raider/Resident Evil/[whatever franchise] games in order" so I don't have to play any of the sucky ones.
 

velocityg4

macrumors 604
Dec 19, 2004
7,329
4,717
Georgia
This is a really good point. As a newbie to contemporary videogaming, this concept wasn't obvious to me initially. I was mostly concerned with the bugginess of Cyberpunk 2077 (and new games in general).

For an RPG, it makes a LOT of sense to hold off on playing it until the modding community puts out some gems.

I'll probably end up waiting 6-12 months before I try playing CP2077. I'll buy it when it goes on sale but I likely won't play it until there is an outstanding mod.

As someone who recently started dabbling in videogames, I actually haven't played Skyrim. Since you specifically mentioned it I'm researching the plethora of Skyrim mods, there sure are a lot of them. I will eventually look at the Witcher titles as well.

It's funny. As a videogame rookie, I don't have to waste hours with a bunch of crap games. I can read articles like "We ranked all of the Tomb Raider/Resident Evil/[whatever franchise] games in order" so I don't have to play any of the sucky ones.

Skyrim has some pretty insane visual mods. For extremely realistic skin, hair, armor, &c. Also the HD and 4K mods for highly refined textures everywhere. The third party HD/4K mods are generally better than Skyrim Special Edition. There's even major mod projects like Middle Earth Redone. Which add alot of extra gameplay.

I'd also recommend follower mods. Namely Inigo and Sofia. As they are entertaining. Along with removing follower limits. I also remove limits on how much shops can buy. Rather than having to grind forever selling stuff.

Really there's just a lot of stuff to make the game world far more immersive. You can go for more realism, fantasy or just plain silly.
 
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