Day 12:
So remember the black screen issues I had last week? So we found the culprit: It's Wayland.
For those that don't know, Linux operating systems use one of two window system protocols: X11 (which at this point is old and dated) and the more recent Wayland. X11 has been the standard for UNIX operating systems for years, and macOS even uses it somewhat (though theirs is a proprietary revision Apple made called Quartz.) In recent years though Wayland has been growing in popularity due to how it handles window management a lot simpler, and is a lot more secure than X11.
So what's the problem? Well recently, Wayland has become unusable for Nvidia users. Nvidia graphics cards have always been a crapshoot on Linux but ever since Nvidia released that "open source framework" (and I use that in quotes because Nvidia did the bare minimum and is essentially forcing the Linux community to figure this **** out on their own, like how Apple is) things did get a little better. We have more up to date drivers...kinda.
Wayland on the other hand in a recent update around New Years has become completely broken and usuable for anyone with an Nvidia card. Nvidia driver 545 is working better with Wayland, but I'm not using 545 because it's currently buggy while 535 is more stable. So because of this while I wait for Wayland to get fixed I'm having to use X11. X11 is fine though, however there's one thing it can't do: Virtual reality. Well not like I could do VR right now anyhow since I own a Quest 2, but if Valve is gonna announce Deckard this year...then that's gonna be a problem.
Valve though is working on a solution: SteamVR Link. Currently it's only available for Windows but they're working on getting it working for Linux as a Valve contractor shared a screenshot of SteamVR Link running on Linux
With SteamVR Link, I could use my Quest 2 on Linux even though I'm on X11. SteamVR Link also doesn't use your Wifi network. What it does is it uses your PC's wifi card to make a separate 5ghz network for your headset to connect to, and only your headset, keeping latency low unlike Quest Air Link. From the patents we saw regarding Deckard this seems to be their plan for getting low latency wireless PCVR. (Pretty ironic as that was what Apple Vision's original plan was before they decided to go standalone.) I can already see it now: Linux Spatial Computing 🤤
Now for today's game highlight I played, another pull from the backlog. This next game is by Remedy Entertainment, who you may know as the guys who made Control and Alan Wake. This is their 2016 Xbox exclusive: Quantum Break
Quantum Break is a action third person shooter where you're generic white guy #1 fighting generic white guy #2 as you essentially broke time and now your brother generic white guy #3 is gotta try to fix it before the end of time or something I dunno and honestly I don't care. Remedy tries to make their games formatted like they're television drama shows, with everything episodic (which is great for me since that means I can play this bite sized per day like I did with Alan Wake.) Frankly I just play the game while high on edibles since all the graphical effects of time breaking down looks trippy, but it's moreso how the game plays. Mechanically it feels a lot like Uncharted but without the puzzles and parkour of Uncharted, but it makes up for it by giving you time powers. You can make bubbles where time slows down and combo bullets with it, can skip across time and then slow it down to dodge danger and get closer, and more. I'll play some more to see if it clicks.
But I do wanna mention something else about Quantum Break. This game is significant as it's the first game that Microsoft made day in date with PC. If you remember the Xbox One was not doing good at all. After the horrible reveal of the Xbox One with it's focus on TV and always online DRM requirement and destructive used game policy everyone was pretty much vowing to boycott Xbox. Then E3 2013 happened in which Sony gave the press conference that essentially gave them console domination for the next 10 years.
Microsoft is still feeling the pain from that even after all this time later. So they needed to make some changes to save Xbox, and one of those changes was doing day in date PC releases. Of course...the Xbox fanboys did not take that news well, but Daddy Phil put a stop to that fanboy nonsense immediately
I still keep this bookmarked whenever a PlayStation fanboy says something stupid all because one of their precious exclusives gets a PC release. You know if you think about it, Quantum Break did more than just break the fabric of reality, but it also was the first domino that lead to where we are now, with Microsoft and Sony both having their library of 1st party titles on PC, and who knows maybe one day Nintendo will follow suit. I honestly think consoles as we know it may be on the way out, and in the future they'll become lite PCs that can do more than just play games. We already have a taste of that future with the Steam Deck, a Linux based handheld PC who's OS has a standard console mode but can switch into a desktop mode to do more, and when Deckard arrives we'll have another gaming PC in a console form factor