And with that the beta is done.
Overall, its been a pleasant experience, though the game is really designed for teams. I seem to manage ok solo. The expansive map is quite astounding and rich, though I thought there was a lot of boarded up buildings, too many tbh. The limited number of players on a server is a plus but I did run into circumstances where a bunch of us were doing the same quest, and basically falling over each of us multiple times.
Let me first preface this with that I'm not playing this game for PVP and I really don't want this in the game, yet, I did succumb to the temptation to take down a wanted player. I was in the same area as the wanted player and it was a thrill taking him down . Got some nice stuff and money, he respawned and started attacking me, which was funny because I didn't respond and ignored him. He finally gave up. I still don't like PVP but I think the wanted feature allows for any griefers to come to an ignominious end
I had a nice time having some playing time yesterday, I was able to get in on the window, and setup my camp near a river. I built a water purification machine, and now I have constant supply of clean water - no more radiation from drinking. Its not a huge camp, because I ran into an issue where I got bumped out of a server and the new server had someone in my location. Now its matrix of 4 tiles, small enough that I shouldn't have an issue plunking it down anywhere else, but large enough to hold what I want. When the game is released next week, I'm going to move the camp to a new location, right now its in a very public area and I've read that some folks had ruined camps because other players shot up their place (destroying the water purification). I'll search out a remote location that is by some water.
The things that bothered me: Food/water survival, If I ate and drank as much as I have in the game, I'd be 400lbs. I have to keep eating all the time, and it also seems inconsistent. There's times where I would eat/drink once and go the entire day (fallout time) without anything else and without being nagged. Other times, I'll consumer some water, and my thirst bar looks healthy but then 5 minutes later (real time not fallout time), I'm being nagged.
I hate beating the dead horse, but lack of human NPCs are the biggest drawback on the game. and I think that's why this game hasn't drawn me into it like prior fallout games. I am enjoying the game, but there's definitely a lack of investment and I don't feel compelled to do the main the quests. Those quests seem more about just moving around the map anyways.
Stash limits, many people have complained about this, and this hit me yesterday, I reached 400lbs without evening realizing it. I had to spend 20 minutes scrapping all of my stored junk just to get under the limit. True I should have been scrapping since day 1, but I didn't know you needed to do that to keep the weight down. Even now, near 400lbs, I have no rubber and I need that for some crafting.
I'm not sold on the Scorchers. I dunno, I just don't see them fitting into the fallout lore (even early after the bombs dropped). I guess Bethesda needed some enemy and since there's no other human NPCs they opted for some weird ghoul-like being that works together.
tl;dr version. Fun time playing the game, but not playing it as Bethesda fully envisioned. It's not as captivating as Fallout 4.
Overall, its been a pleasant experience, though the game is really designed for teams. I seem to manage ok solo. The expansive map is quite astounding and rich, though I thought there was a lot of boarded up buildings, too many tbh. The limited number of players on a server is a plus but I did run into circumstances where a bunch of us were doing the same quest, and basically falling over each of us multiple times.
Let me first preface this with that I'm not playing this game for PVP and I really don't want this in the game, yet, I did succumb to the temptation to take down a wanted player. I was in the same area as the wanted player and it was a thrill taking him down . Got some nice stuff and money, he respawned and started attacking me, which was funny because I didn't respond and ignored him. He finally gave up. I still don't like PVP but I think the wanted feature allows for any griefers to come to an ignominious end
I had a nice time having some playing time yesterday, I was able to get in on the window, and setup my camp near a river. I built a water purification machine, and now I have constant supply of clean water - no more radiation from drinking. Its not a huge camp, because I ran into an issue where I got bumped out of a server and the new server had someone in my location. Now its matrix of 4 tiles, small enough that I shouldn't have an issue plunking it down anywhere else, but large enough to hold what I want. When the game is released next week, I'm going to move the camp to a new location, right now its in a very public area and I've read that some folks had ruined camps because other players shot up their place (destroying the water purification). I'll search out a remote location that is by some water.
The things that bothered me: Food/water survival, If I ate and drank as much as I have in the game, I'd be 400lbs. I have to keep eating all the time, and it also seems inconsistent. There's times where I would eat/drink once and go the entire day (fallout time) without anything else and without being nagged. Other times, I'll consumer some water, and my thirst bar looks healthy but then 5 minutes later (real time not fallout time), I'm being nagged.
I hate beating the dead horse, but lack of human NPCs are the biggest drawback on the game. and I think that's why this game hasn't drawn me into it like prior fallout games. I am enjoying the game, but there's definitely a lack of investment and I don't feel compelled to do the main the quests. Those quests seem more about just moving around the map anyways.
Stash limits, many people have complained about this, and this hit me yesterday, I reached 400lbs without evening realizing it. I had to spend 20 minutes scrapping all of my stored junk just to get under the limit. True I should have been scrapping since day 1, but I didn't know you needed to do that to keep the weight down. Even now, near 400lbs, I have no rubber and I need that for some crafting.
I'm not sold on the Scorchers. I dunno, I just don't see them fitting into the fallout lore (even early after the bombs dropped). I guess Bethesda needed some enemy and since there's no other human NPCs they opted for some weird ghoul-like being that works together.
tl;dr version. Fun time playing the game, but not playing it as Bethesda fully envisioned. It's not as captivating as Fallout 4.